A Satellaview research blog.

Satellaview Soundtracks – BS Zelda music, as from album sources.

Y’know, figuring this out was kinda what made me feel useful to the BS Zelda forums in the first place, isn’t it?
A few years ago they more or less had little idea if BS Zelda Map 1’s music was featured in any soundtracks, but I figured there had to have been something – particularly since certain songs were arranged from Kamigami no Triforce, and others “felt” old, if you catch my drift.

So, I went on a search to find Nintendo soundtracks. The bad news was that I didn’t find everything, and it’s sure as heck not in one soundtrack.
The good news, though? I found some of the more “creative” ones, so to speak. The ones that weren’t accounted for, I’ve attempted to try mixing with some interesting results

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ROM RELEASE: Sound Journal For Lovers Valentine’s Special Vol. 1

I’ve been given Matthew Callis’s blessing to release any of the ROMs he has handed me to check through. Since many of these ROMs are such that reveal new emulation issues, I feel I should prioritize releasing these first.

I’m gonna start with this Soundlink… Game? No, “game” does not accurately fit this description here…

Sound Journal for Lovers title screen

The “Sound Journal” series is, apparently, a set of text and images meant to smoothly accompany the music being played during that hour. Based on a similar-appearing “Sound Journal Since 1980” article in the SFC MANIA blog, these are all related and similar in style.

Girl

This ROM seems to choke when attempted to run through proper Satellaview emulation – my boot-up method was to switch to the “Old” ROM Loading method in SNES9Xpp XE. This was the only way I could run it (and thus, take these screencaps.)

This is what you'll see most of the game.

The majority of the contents are screens like this – an artist listing and lyrics scrolling upwards. The white Japanese text, thrown around frequently in the ROM, seems to be…. a placeholder graphic? The program might be trying to stream data into it even as it runs. O_O

I think it's turning Japanese, I really think so.

Among the little “interaction” you can have with the program is a toggle to change the lyrics from English to a Japanese translation…

What's this screen?

And pull out a screen like this, which likely shows artist info.

No lyrics

Some songs do not have a lyric listing for some reason – this appears instead. More blank spots!

Final Screen

When you reach the end of the program, you’ll know by spotting this screen.

For extra fun and lulz, I’ll list all the music/artists mentioned in the ROM. If any of these sound wrong, please note that this is directly pulled from the ROM and any errors must be attributed to St.GIGA;

– “Fallin’ in Love’ by Hamilton, Joe Frank and Reynolds
– “I Just Called to Say I Love You” By Stevie Wonder
– “Killing me Softly with his Song” by Roberta Flack
– “La-La Means I Love You” by The Delfonics
– “You Make me Feel Brand New” by the Stylistics
– “50 Ways to Leave Your Lover” by Paul Simon
– “Opposites Attract” By Paula Abdul
– “Me and Mrs. Jones” by Billy Paul
– “Oh Pretty Woman” by Roy Orbison
– “So Much in Love” by Timothy Schmit
– “My Girl” by The Temptations
– “Our Day will Come” by Ruby and the Romantics
– “Unchained Melody” by the Righteous Brothers
– “Against all odds (Take a Look at Me Now)” by Phil Collins
– “Coming Around Again” by Carly Simon
– “How Deep Is Your Love” by The Bee Gees
– “(I’ve Had) The Time of my Life” by Bill Medley and Jennifer Warnes.
– “Just the Two of Us” by Bill Withers
– “Paradise” by Sade
– “Your Song” by Elton John

At the moment I will not stream these songs on the site. Don’t want the RIAA on my butt, after all.

The ROM, though? That should be A-OK!

Click somewhere around this area to start downloading!

Yo, Diggity! Micky Pockets n da hawze, dawg!…

When I went on my Satellaview research, I was kinda anticipating a couple of weird things.

BS F-Zero Grand Prix 2 and BS Super Mario Collection had some strange picks of licensed music.
Radio Programs like the ones Hikaru Ijuin ran had some strange comedic skits.
Some of the playable games, like Dynamitracer and (assumedly this is referred to as playable) Sousa Sentai Wappers were the strange kind of thing you’d not normally see on a Super Famicom.

Kodomo Chousadan Mighty Pockets then decided to take all of the weirdness, put it in a single game, and crank it up to eleven.
The game itself seems to be a board game with a detective motif, a la Clue – that being said, the rules are different enough that I don’t really know what’s going on. Well, besides the fact that the guys are apparently rapping on top of Michael Jackson sound samples and remixes of 1950’s American Television.

Really, I’m not making that up. You can see below. This was uploaded on NicoNicoDouga seemingly last night – 22 minutes of gameplay of the third episode. No more has been uploaded yet. Will it be uploaded? Do I WANT it uploaded? I don’t know. This game just scares me now.

子供調査団Mighty Pockets 調査3(の初め)

Satellaview Emulation – SNES9Xpp XE is SWEET.

For a long, long time now, I’ve been wondering by the BS F-Zero ROMs have a notable emulation issue where you can’t clear a lap.

Well, I finally found an emulator where this doesn’t happen! Behold! Xpp XE. I don’t know much on it – it’s apparently Japanese in origin and based of the “SNES9XWXE” I may have mentioned before, but it’s newer (well, 2004, but still), and better!

To set it up, mark your “Save” directory and make a folder called “BIOS” there. Take the (headerless) “BS-X” ROM, name it to “bsxbios.bin” and put it in that directory. Now set up a “BSXPSRM” directory and leave it blank.

Then load the beauty. You’ll kick into the BIOs – showing the emulator obviously use a hack-ish method to load the ROMs. You have to load Soundlink games as though they were downloads!

Still. It’s worth it. Just for this. Watch me crash and die, folks!

How much is that Soundtrack in the window? The one with the Sound & Drama?

Since I’m running relatively low on actual news items, I’ll write this piece up.

You’ve probably seen my previous posts where I mentioned looking for audio albums with Satellaview music. After figuring I’ve gotten as many as I’m ever gonna get, I decided to look them up on Yahoo Japan Auctions and eBay

OUCH.
MONEYPIT.

Here’s some of the results I got –

An Auction for “Super Famicom Game Music” on eBay. $100!

Super Mario World Original Soundtrack on eBay. $160.

Dragon Quest 1 Symphonic Suite on eBay. $39.99

Zelda Sound & Drama on YJA. 10,000 Yen.

Famicom Grafitti on YJA. 19,100 Yen.

Fuurai no Shiren Special Arrange Version on YJA. 68,000 Yen.

Super Mario World Soundtrack on YJA. 14,000 Yen.

Toy Music – Dancing Super Mario Brothers on YJA. 4,200 Yen BIN.

With these kind of prices, I’d be out of money fast trying to collect the actual albums! Blast, my goals…

Satellaview Soundtracks – Music Splice Hackory Custom.

I’ve done a lot of searching for Satellaview Soundlink music.
Unfortunately, in many cases, it was all to no avail whatsoever.
Eventually, I decided that instead of looking for soundtracks, to actually try to see what I can “restore” from my videos! The results are mixed, but some of them are fairly impressive! Others still require a lot of work to sound “Acceptable”, but I’m not giving up, obviously.

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More BS Fire Emblem (BSFE Dai-2-wa)

I got caught up a bit of other work which will be my next post, but I didn’t want to forget about this. 🙂

Here’s Week 2 of BS Fire Emblem. Unfortunately no videos of 3 or 4 have been uploaded on NicoNicoDouga yet, much to my angst.

BS ファイアーエムブレム アカネイア戦記編 第2話 「赤い竜騎士」1/3

BS ファイアーエムブレム アカネイア戦記編 第2話 「赤い竜騎士」2/3

BS ファイアーエムブレム アカネイア戦記編 第2話 「赤い竜騎士」3/3

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