A Satellaview research blog.

The sound of novelty and horse racing

Here’s a brand new Satellaview Memory Pack dump from Andrew Henderson, with some interesting content, to say the least.

This Memory Pack contains 4 files, filled with brand new undumped content, and everything works.

The first file is オキラクコウザ (お気楽講座), which is actually a first: This is the first dump of a playable Sound Novel Tsukūru DLC!
This is dated June 30th, 1996, and with a bit of a playthrough, this is a very silly one, and it’s fairly hard to find actual information about this.
It starts with a lot of instructions, and a choice between the main story, a minigame and to exit. I did not understand much, unfortunately.

To play it, load the Memory Pack with Sound Novel Tsukuru, select the first option, then the last option, then it should be after the two first samples from the base game.

The second and third file are KANADERU SCORE, which are Ongaku Tsukuru music data. The thing to understand about these files is that they’re basically SRAM backups, not very different in functionality than using ASCII’s Super Turbo File. Loading one of these would replace the SRAM entirely.
What is very interesting however, I believe these are actual downloadable content of some sort because these are some of the actual non converted music used in Ryōma de Yuku!

Normally, you use the convert feature of Ongaku Tsukuru to make a new file compatible with RPG Tsukuru 2 and Sound Novel Tsukuru, but you cannot actually convert back to an editable format, so this is either the Memory Pack of someone who actually made the music, or this was made available via broadcasts.

The fourth file is サテスポDX5号 (Satesupo DX Vol.5), which is a magazine pretty much all about horse racing! You may remember that we have dumped some of these in the past, which also prompted the findings of new Satellaview music (which were in the BS-X ROM the whole time), there’s really not much to say as we don’t really read japanese properly, but we still think these magazines should be preserved too.

The overdump data after those is from a RPG Maker Super Dante title, it cannot be differenciated from any of the Super Dante games like Jewel of Live or Cock-A-Doodle-Doo, there’s nothing to recover.

Here’s the file with the full Memory Pack dump. Again, thanks Andrew Henderson for the dump!

Okirakukouza + Kanaderu Score + Satesupo DX Vol. 5 | お気楽講座 + KANADERU SCORE + サテスポDX5号
ROM Download

And then seperate downloads for each part:

Sound Novel Tsukūru Data – Okirakukouza | 「サウンドノベルツクール」対応データ お気楽講座
ROM Download

KANADERU SCORE – Ryōma de Yuku | KANADERU SCORE – 龍馬でゆく
ROM Download

Dai-1-Kai BS Satellaview SateSupo DX – Dai-5-gou | 第1回BSサテラビュー杯 サテスポ DX第5号
ROM Download

The pink ball is rallying… somewhat

Hey there! This is LuigiBlood, this is my first post here.

I want to give some Satellaview dumps, but first, I want to give a proper release to my only dump so far.

[サテラビュー] BS Nintendo HP 10/18 (BS)
ROM Download
Dumped by LuigiBlood

This is a dump of a digital magazine based on the Nintendo homepage from the web, we had two of them in the past. While it may not be the most interesting, the music is just fascinating and preserving these things is also important.

I have also made a SPC music set including a lot of unused music.
[サテラビュー] BS Nintendo HP 10/18 (BS)
SPC Music Download

 

Now I know what you are looking for, and that’s the last original Kirby’s Toy Box game, Ball Rally!

I am happy that we have secured it thanks to sanmaiwashi who was happy enough to let us release the dump!
I have to mention a couple sad news about this dump: The Flash memory was rotting away the data, and that means that Ball Rally is not in its pure state.

It also contains another version of Baseball, which the title is different, but the bitrot definitely ate away a lot of data. However, after patching the checksum of both, I have not seen anything out of the ordinary of these versions while playing. But as a result, we have to treat them both as bad dumps as we were not able to repair the data.

The download includes the original Memory Pack dump as well as seperate playable files with the checksum changed (the data stays as is).

Title ScreenIn-Game

[サテラビュー] カービィのおもちゃ箱 – ベースボール & ボールラリー | Kirby’s Toy Box – Baseball & Ball Rally (BS) [Bad Dump]
Original Dump + Checksum Patched ROMs Download
Dumped by sanmaiwashi

Have fun with the final piece of Kirby’s Toy Box… okay there’s technically only two left, which is Megaton Punch and Samurai Kirby, both of which are straight up standalone versions of the minigames from Kirby Super Star, which according to people I talked to who have played it, seems identical.

It’s not impossible that I make a couple posts from now on, with some talking points that I feel are important to talk about, and possibly more dumps in the future!

New ROM Dumps: BS-X Shooting! + Extras

Amidst all the BS-X Project news (Download v002 today!) it’s almost been tough to keep up with the “Schedule”, per se. Regardless, I promised to have the following ROM up on my birthday, which is, well, November 4th!

This ROM is probably the worst-kept secret of the blog since around May or so, when it was initially obtained. It’s also, in my opinion, one of the best releases since Konae-chan no DokiDoki Pengin Kazoku, and a nice recovery of what we’ve only had video of before.

Can you guess what it is? Well, if you’ve checked some of the comments I made or checked what I was doing around Youtube, it should be easy to guess, actually:

Read More…Read More…

DOUBLE ROM Release – Kouryaku Casino Bar Roulette + Game Tora no Ooana Special 2/24 (edited 12/4/09)

Horray! 2 releases in one Blog post!

Unfortunately, it’s not because I’m being generous. This release has some peculiarities.

To start off, “Kouryaku Casino Bar” might be a somewhat familiar name to someone who has a full ROM set of some sort..
You might’ve even seen this title screen before!

KCB Title screen

Now, this specific ROM dump, what’s so different about it? Well, it seems that all I can do with it is play the Roulette game.

Roulette surree is borring around heree

There’s also an option which returns you to the BIOs, and some… other option. I forget.

Anyway, yeah. Before I was able to do all that, I had to try to boot up the ROM. And there’s where I had my problems.

On SNES9X, this game will boot up without sound, and for some reason will not let you play the actual Roulette part (wtf?) so I tried booting the ROM up in BSNES… to no avail. Huh?

Callis told me he dumped it from a memory pack which also had “Game Tora no Ooana Special 2/24” on it. I requested he send me the “full” dump with both their data, and after I got it, I was able to have BSNES boot the data from both the games up successfully.

DOUBLE Huh?

No, I don’t know why. I don’t think it makes any sense, either. It just happens! Is there some grand mystery of the Satellaview only Byuu knows? Ah, but I can’t be speculating. ^^; Gotta keep moving.

Now, as for that “Special”… It’s possible you may have problems booting the individual ROM of this up automatically in BSNES, but now that there’s a manual load option, I don’t think that should be a problem. That being said, I didn’t test it. 😛

Aren't you excited now? :P

It’s a new magazine! No worries though, gamers, this one isn’t about music this time, I swear! It’s actually related to videogames, and seems to feature some Q&A, and a pretty long article on a Pro Yakyuu game which I can’t quite identify…

Actually, I was just too lazy to look it up. The 3 should be a giveaway.

You might recognize the name of the magazine as matching a radio program I showed on the blog before. :3

So, yeah, for this double release, the RAR file has both the original dump with the merged ROMs, and the split ROMs. I’d recommend running the merged ROM in BSNES if you actually want to play anything.

Kouryaku Caisno Bar Roulette + Game Tora no Ooana Special 2/24
攻略カジノバー ルーレット + ゲーム虎の大穴スペシャル 2/24
ROM DOWNLOAD
CLICK HERE

EDIT/UPDATE:
Madhatter has shown to me a bit of a revelation about the nature of the Kouryaku Casino Bar downloads! They’re apparently quite a bit more special than I initally anticipated!

“Also the Nichibutsu Casino has always fascinated me to just due to the BS Zelda connection. To quote from the September 19, 1995 News Wall:

☆発覚! 秘密クラブ建設計画
“街”の中で鍵がかかって入れない、謎の民家。
10月1日から、ここが秘密クラブとしてオープンする。
カジノバー(カジノ・ニチブツ)になるのだ。
ただし、ここに入れるのは秘密クラブ入館証を買った人か、「BSゼルダの伝説」でトライフォースを8個手に入れた人だけだ。
ワクワクするね!

☆Secret Club construction plans revealed!
A previously locked house of mystery within the “City” opens as a secret club on October 1.
Casino Bar (Casino Nichibutsu).
However, the only people that may be admitted are those who have obtained eight pieces of Triforce and who gained the secret club entrance certificate from “BS The Legend of Zelda”.
How exciting!
(rough translation)”

… Man, have I been given a swerve! I have quite a few questions about how a “Secret Club” would be handled on the BS-X, but regardless, it seems I’ve just released a BS Zelda prize. O_O;

Listen to some strange-sounding SPC rips.

A few weeks ago I’ve tried making a go at ripping music from Satellaview ROM SPCs looking for some songs that aren’t going around in common sets.

I’m still mastering the ripping art at the moment. You can see some of my results here.

http://kiddocabbusses.tryhappy.net/BSSPCRips/

For you guys who don’t have SPC Players but want to take a listen to some of the rips, I’ve Chun-Yu’d them to MP3 form for your listening torture – er, pleasure.

BS SUTTE HAKKUN – STORY INTRO

BDASH


BUSTERS – DIGITAL MAGAZINE

DO-RE-MI NO. 2

A few notes to the other SPC rippers out there – these are my first real attempts at ripping these, so I’m sorry if there’s any grave errors.
for the ones in which I just have the name of the ROM.spc, those songs are the only songs I could access. Most of the song names for ROMs with more than one song were made up based on some text that was on the page along with the music.

(EDIT: I’ve had a problem with these MP3s sounding weird on the embed, but not on Winamp. Therefore I’m direct-linking the Mp3s on top of the embeds, in case other people also have this problem.)