A Satellaview research blog.

BS Zelda MAP 1, Week 3

BS Zelda, Map 1, Week 3. This is the week we have the ROM dump of, guys.

For the longest time, the Map 1, Dai-3-wa ROM being one of the sole dumps left many people confused. Since it was incomplete, many people thought the game was canned or never distributed – the actuality of it being that St. Giga just did not have the Dai-4-wa specific code 100-percent implemented because the player was not meant to reach that far.

In this video, the boy who could not complete his objectives last week has to backtrack this week to get the Triforce piece he missed, and then go clear the objective of getting the other two Triforce pieces. Sounds daunting, does it not? Actually, from what I’ve seen, Satellaview games seem to be toned down in difficulty compared to other games…

But either way, here we go.

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BS Zelda MAP 1, Week 2

Here’s week 2 of BS Zelda Map 1. More Dungeon exploring as typical of the game. Note how in this one the player character does not reach the “goal” set on time. I wonder what the penalty was?

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BS Zelda Map 1, Week 1.

I posted the Sekiban videos previously, but this time I’m going to backtrack a bit. Earlier I showed some videos of another BS Zelda. This one was a remake of the classic Nintendo Entertainment/Famicom Disk System title.

Now, I will show you more of it. For you folks familiar with this, please enjoy. Otherwise, if you want to know more, check out the BS Zelda Shrine here.

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BS Tantei Club Finale.

this is Week 3 of BS Tantei Club. This is the final episode, which makes BS Tantei Club a peculiar 3-episode Satellaview game.

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