A Satellaview research blog.

Satellaview Soundtracks – BS Zelda music, as from album sources.

Y’know, figuring this out was kinda what made me feel useful to the BS Zelda forums in the first place, isn’t it?
A few years ago they more or less had little idea if BS Zelda Map 1’s music was featured in any soundtracks, but I figured there had to have been something – particularly since certain songs were arranged from Kamigami no Triforce, and others “felt” old, if you catch my drift.

So, I went on a search to find Nintendo soundtracks. The bad news was that I didn’t find everything, and it’s sure as heck not in one soundtrack.
The good news, though? I found some of the more “creative” ones, so to speak. The ones that weren’t accounted for, I’ve attempted to try mixing with some interesting results

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Sekiban retrospective.

I wanted to try to appeal to the Zelda guys again. O:
This video was around quite a bit before the recordings of the game broadcast, but for whatever reason I waited a while to put it up.
This is the “BS Zelda: Inishie no Sekiban” Retrospective, from a Zelda promotional DVD (Guys, I forget, was it for Wind Waker? aaa.)

(EDIT: Oh, yeah, it was “Zelda no Video”. Thanks Smashmaniac. He also provied this url; here

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Comment: Another rumor is shut down.

I’m gonna link to Unseen64 now on an article I found there of interest:

http://www.unseen64.net/2008/07/07/zelda-2-bsx-remake-explained/

Apparently there was confusion over this SFC Zelda 2 Tech Demo screenshot, with people saying it may have been intended for the Satellaview. Needless to say, that article should explain – it was not. Rather sad, really… I am a bit of a Zelda 2 fan. Notably, the magazine scan is from 1988, and the protagonist is not the Satellaview mascot – this should’ve reasonably thrown some buzzers into my head about it, but I didn’t want to outright deny anything blindly.

I doubt anything came of the SFC Zelda 2. 🙁

An interesting note about the old “Famicom Tsushin” Magazine, though, is that it seems related to “Satellaview Tsushin”…. perhaps the latter being a spinoff of the former.

More info about the magazine, now called “Famitsu”, can be looked up starting here;

http://en.wikipedia.org/wiki/Famitsu


BS Zelda MAP 1, Week 3

BS Zelda, Map 1, Week 3. This is the week we have the ROM dump of, guys.

For the longest time, the Map 1, Dai-3-wa ROM being one of the sole dumps left many people confused. Since it was incomplete, many people thought the game was canned or never distributed – the actuality of it being that St. Giga just did not have the Dai-4-wa specific code 100-percent implemented because the player was not meant to reach that far.

In this video, the boy who could not complete his objectives last week has to backtrack this week to get the Triforce piece he missed, and then go clear the objective of getting the other two Triforce pieces. Sounds daunting, does it not? Actually, from what I’ve seen, Satellaview games seem to be toned down in difficulty compared to other games…

But either way, here we go.

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