—Glitterberri re-did this translation–
–再変換–
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A Satellaview research blog.
—Glitterberri re-did this translation–
–再変換–
Read More…Read More…
Actually posting this because it seems the ZSNES forum is down and so I can’t track these down there. I believe posted there was also a picture of the Satellaview base’s internals, but I seemingly lost track of it. Blast!
I’m not nearly as technically knowledged on these kind of things as Callis, d4s, and many other 16-bit experts are, but I’d like to believe whatever info I supply on here is as good as their word anyhow. ^^;
Of note are two chips in the back, the “4M PSRAM” chip and the “256K SRAM” chip.
I forgot how much of this is speculation and how much of it is actually tested/verified, but the 4M PSRAM is believed to be the extra memory space the Satellaview uses, where many key “Portions” of Soundlink Game content disappeared to – including that BS Fire Emblem CG Art and BS Zelda: Inishie no Sekiban dungeon tiles. As far as I know, there are no PSRAM dumps going around.
The “256K SRAM”… I’m guessing this is the standard SRAM with more traditional “Game save” content. I do know that many BS-X Cartridges going around, even today, have save data about the world of BS-X inside them. This data has the ability to store things such as the last season the BS-X was played in as well as various seemingly-BS-X-related “items” you can use in the item menu.
I’ve wanted to see some of these SRAMs dumped so I could investigate this a bit more deeply, but there does not seem to be any BS-X SRAM dumping tools around. Rather unfortunate.
Since I can’t think of a good way to close this post, here’s a picture of the internals of an 8M Memory Pack which I wandered across on Google Image search.
I posted an upload of these before in various ROM sites, but now I’ve checked them out in slightly more detail than before.
These are some redumps of previous dumps. Although most of these redumps – much like the new dumps – were pure chance dumps (with the exception of the Panel De Pon 98′ Redump, which I bought with my own cash), there’s quite a bit of good and/or interesting to take note of nonetheless.
Due to the nature of these being redumps and many of them being hard to tell from the initial releases, I’ve taken into marking the Month/Day values in the ROM Headers as part of the ROM filename – similar to how GoodTools and No-Intro manage multiple similar-appearing ROM dumps.
Currently these redumps are being hosted elsewhere – chalk it up to mere laziness.
I’ll start with this one. Should be familiar if you checked out the blog just a bit ago –
Panel De Pon ’98 Event Version.
Dated December 28th – the previous dump is marked January 11th.