Archive for Fanbase

“Hello Satellaview!” homebrew ROM is born.

So, the past few days on #serioushax @ Caffienet on IRC, I’ve been talking to Seru-kun for a bit. He was interested in making a Satellaview homebrew app, and was asking me for help. Typical of me, I had to have an obvious blank spot in my research somewhere, so I wasn’t as helpful as I could’ve been… but eventually he got something out!

“Hello Satellaview!”

The ROM can be downloaded here

This app is most notable for, besides the fact that it’s the first homebrew Satellaview app I’ve seen, filling in info on a blank spot in the Satellaview Header Data that I didn’t know of before. Check the section on “Pointers”. Yes, I kinda didn’t know that before. Seru-kun eventually figured it out on his own. Rather embarrassing. D:

The ROM boots on BSNES. Kinda doubt there’s a way to test it on a actual BS-X cartridge at the moment, and there may not be as long as the only methods would involve destroying old packs… but hey, a man can dream, yes?

In the meantime, Seru-kun and I are talking about the potential benefits and limitations of working homebrew on Satellaview. He may soon release yet another homebrew app that uses the Satellaview-specific registers to some degree. And maybe this time I won’t be missing important information…. nah, I probably will. pft.

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BSゼルダの伝説 古代の石盤 変更 日本 (Now with three different translations attempts!)

Glitterberri re-did this translation–
–再変換–
Read the rest of this entry »

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ENTRY REVIVAL: “All Night Nippon and how obscure Japanese culture impacts your Nintendo games”, now with more Satellaview relation!

Someone who’s been backreading on my old Blogspot blog location asked me why I was missing the “All Night Nippon” article (He found it a very interesting read).

I told him that I thought the article was a bit misplaced at the time, but developments were coming along and I thought to revive it. Well, the development I got wasn’t quite what I expected, but I got it!

This one’s a fairly long one, so I’m gonna use that “more” code I haven’t used in a while. Read the rest of this entry »

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St.GIGA at last.FM?

MadHatter at the BS Zelda forums linked me this the other day;

A profile for “St.GIGA” at last.fm

I don’t really know how this site works, but I have checked out the various listings. In particular, the “tracks” listing has an entry for “BS Tantei Club ending theme”. Hmm…!

There is also a “St.GIGA Radio” option. The musical selection in this is a very bizarre mixed lot of Middle Eastern, Americana, and Japanese.

If this is the same St.GIGA from the old times, I wonder if this would mean well for the archival of Satellaview data…

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Satellaview Emulation – SNES9Xpp XE is SWEET.

For a long, long time now, I’ve been wondering by the BS F-Zero ROMs have a notable emulation issue where you can’t clear a lap.

Well, I finally found an emulator where this doesn’t happen! Behold! Xpp XE. I don’t know much on it – it’s apparently Japanese in origin and based of the “SNES9XWXE” I may have mentioned before, but it’s newer (well, 2004, but still), and better!

To set it up, mark your “Save” directory and make a folder called “BIOS” there. Take the (headerless) “BS-X” ROM, name it to “bsxbios.bin” and put it in that directory. Now set up a “BSXPSRM” directory and leave it blank.

Then load the beauty. You’ll kick into the BIOs – showing the emulator obviously use a hack-ish method to load the ROMs. You have to load Soundlink games as though they were downloads!

Still. It’s worth it. Just for this. Watch me crash and die, folks!

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