A Satellaview research blog.

I AM ERROR.

I decided to try out the newest BSNES version and seeing some different behavior in the Derby Stallion 96 ROM inspired me to write this article – one with a bunch of pictures of things that can go wrong. :E

(EDIT: Editing an old post with new content? Golly! I noted an error message in the “LAST DAY” video)

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BS Super Famicom Wars, recorded poorly by… uh, myself.

I popped BS Super Famicom Wars in SNESGT and played it a bit. From my Youtube description:

“This seems like a sort of little demo in comparison to the NP Version. Before you ask – these are the only characters, settings, and battle map I could select. There’s also a lot of missing polishes compared to the NP Version – I can’t seem to enable Battle and Fort Seizing animations for example.”

I looked into the matter further and, according to the Satellaview History Museum, there were actually 4 volumes of BS Super Famicom Wars released. They likely each had a different map. I’ll be on the lookout for more info.

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BS Fire Emblem Script Translation Project.

Due to the absence of dedicated Satellaview translators I’ve decided to do the job I’ve employed myself in!

Serenesforest’s forum shall be taking a look at me trying to translate the scripts for BS Fire Emblem. If anyone wants to volunteer some work on it as well, be my guest. I’m not necessarily the most talented translator, after all.