A Satellaview research blog.

ROM RELEASE: Sound Journal For Lovers Valentine’s Special Vol. 1

I’ve been given Matthew Callis’s blessing to release any of the ROMs he has handed me to check through. Since many of these ROMs are such that reveal new emulation issues, I feel I should prioritize releasing these first.

I’m gonna start with this Soundlink… Game? No, “game” does not accurately fit this description here…

Sound Journal for Lovers title screen

The “Sound Journal” series is, apparently, a set of text and images meant to smoothly accompany the music being played during that hour. Based on a similar-appearing “Sound Journal Since 1980” article in the SFC MANIA blog, these are all related and similar in style.

Girl

This ROM seems to choke when attempted to run through proper Satellaview emulation – my boot-up method was to switch to the “Old” ROM Loading method in SNES9Xpp XE. This was the only way I could run it (and thus, take these screencaps.)

This is what you'll see most of the game.

The majority of the contents are screens like this – an artist listing and lyrics scrolling upwards. The white Japanese text, thrown around frequently in the ROM, seems to be…. a placeholder graphic? The program might be trying to stream data into it even as it runs. O_O

I think it's turning Japanese, I really think so.

Among the little “interaction” you can have with the program is a toggle to change the lyrics from English to a Japanese translation…

What's this screen?

And pull out a screen like this, which likely shows artist info.

No lyrics

Some songs do not have a lyric listing for some reason – this appears instead. More blank spots!

Final Screen

When you reach the end of the program, you’ll know by spotting this screen.

For extra fun and lulz, I’ll list all the music/artists mentioned in the ROM. If any of these sound wrong, please note that this is directly pulled from the ROM and any errors must be attributed to St.GIGA;

– “Fallin’ in Love’ by Hamilton, Joe Frank and Reynolds
– “I Just Called to Say I Love You” By Stevie Wonder
– “Killing me Softly with his Song” by Roberta Flack
– “La-La Means I Love You” by The Delfonics
– “You Make me Feel Brand New” by the Stylistics
– “50 Ways to Leave Your Lover” by Paul Simon
– “Opposites Attract” By Paula Abdul
– “Me and Mrs. Jones” by Billy Paul
– “Oh Pretty Woman” by Roy Orbison
– “So Much in Love” by Timothy Schmit
– “My Girl” by The Temptations
– “Our Day will Come” by Ruby and the Romantics
– “Unchained Melody” by the Righteous Brothers
– “Against all odds (Take a Look at Me Now)” by Phil Collins
– “Coming Around Again” by Carly Simon
– “How Deep Is Your Love” by The Bee Gees
– “(I’ve Had) The Time of my Life” by Bill Medley and Jennifer Warnes.
– “Just the Two of Us” by Bill Withers
– “Paradise” by Sade
– “Your Song” by Elton John

At the moment I will not stream these songs on the site. Don’t want the RIAA on my butt, after all.

The ROM, though? That should be A-OK!

Click somewhere around this area to start downloading!

Yo, Diggity! Micky Pockets n da hawze, dawg!…

When I went on my Satellaview research, I was kinda anticipating a couple of weird things.

BS F-Zero Grand Prix 2 and BS Super Mario Collection had some strange picks of licensed music.
Radio Programs like the ones Hikaru Ijuin ran had some strange comedic skits.
Some of the playable games, like Dynamitracer and (assumedly this is referred to as playable) Sousa Sentai Wappers were the strange kind of thing you’d not normally see on a Super Famicom.

Kodomo Chousadan Mighty Pockets then decided to take all of the weirdness, put it in a single game, and crank it up to eleven.
The game itself seems to be a board game with a detective motif, a la Clue – that being said, the rules are different enough that I don’t really know what’s going on. Well, besides the fact that the guys are apparently rapping on top of Michael Jackson sound samples and remixes of 1950’s American Television.

Really, I’m not making that up. You can see below. This was uploaded on NicoNicoDouga seemingly last night – 22 minutes of gameplay of the third episode. No more has been uploaded yet. Will it be uploaded? Do I WANT it uploaded? I don’t know. This game just scares me now.

子供調査団Mighty Pockets 調査3(の初め)

Minor IRC note:

#BS-X Is currently on irc.caffie.net.
I may think of moving it again at some later point, but for now it’s here.


Dynamitracer – … I don’t know. (ALSO: On technical difficulties)

First off, apologizes for earlier – no video, picture, or music links were working for a while. This problem has since been resolved. Don’t want to elaborate on the technical details, but aye.

Following up on Treasure Conflix – there were also some NND uploads for Dynamitracer. These include some gameplay and the ending, but I don’t know if they comprise the whole game… it’s a very weird game, after all.

スクウェア幻の名作 ダイナマイ・トレーサー part1

スクウェア幻の名作 ダイナマイ・トレーサー part2

ダイナマイトレーサーED(キャプテンアーリー)

Read More…Read More…

Treasure Conflix – played all the way through in 4 videos.

Treasure Conflix is a peculiar aerial-dogfighting/RPG hybrid by Squaresoft. I’ve posted a bit of footage from it before, but this particular post features footage that emcompasses a whole game playthrough.

Anyone who may be wondering how to play this game or what to do next may like to refer to this.

スクウェア [トレジャーコンフリクス] ダイジェスト_01
スクウェア [トレジャーコンフリクス] ダイジェスト_02
スクウェア [トレジャーコンフリクス] ダイジェスト_03
スクウェア [トレジャーコンフリクス] ダイジェスト_04

Read More…Read More…

Satellaview Emulation – SNES9Xpp XE is SWEET.

For a long, long time now, I’ve been wondering by the BS F-Zero ROMs have a notable emulation issue where you can’t clear a lap.

Well, I finally found an emulator where this doesn’t happen! Behold! Xpp XE. I don’t know much on it – it’s apparently Japanese in origin and based of the “SNES9XWXE” I may have mentioned before, but it’s newer (well, 2004, but still), and better!

To set it up, mark your “Save” directory and make a folder called “BIOS” there. Take the (headerless) “BS-X” ROM, name it to “bsxbios.bin” and put it in that directory. Now set up a “BSXPSRM” directory and leave it blank.

Then load the beauty. You’ll kick into the BIOs – showing the emulator obviously use a hack-ish method to load the ROMs. You have to load Soundlink games as though they were downloads!

Still. It’s worth it. Just for this. Watch me crash and die, folks!

Satellaview Soundtracks – Konae-chan no DokiDoki Pengin Kazoku

The music for Konae-chan no DokiDoki Pengin Kazoku has been posted on SNESMusic.org.
I ripped this SPC set myself using a variant of BSNES that supports SPC dumping. Fairly impressive, 😀

I’m posting streaming MP3s up for you guys who don’t use SPC players. The music is short and repetitive, but has a bit of a nice retro-arcade feel to go along with the, well, retro-arcade feel of the game itself.

Title Screen

Round Start

Level Gameplay

Round Clear

Round Results

Everyone’s Together

Ending

Game Over

Final Score