A Satellaview research blog.

Yo, Diggity! Micky Pockets n da hawze, dawg!…

When I went on my Satellaview research, I was kinda anticipating a couple of weird things.

BS F-Zero Grand Prix 2 and BS Super Mario Collection had some strange picks of licensed music.
Radio Programs like the ones Hikaru Ijuin ran had some strange comedic skits.
Some of the playable games, like Dynamitracer and (assumedly this is referred to as playable) Sousa Sentai Wappers were the strange kind of thing you’d not normally see on a Super Famicom.

Kodomo Chousadan Mighty Pockets then decided to take all of the weirdness, put it in a single game, and crank it up to eleven.
The game itself seems to be a board game with a detective motif, a la Clue – that being said, the rules are different enough that I don’t really know what’s going on. Well, besides the fact that the guys are apparently rapping on top of Michael Jackson sound samples and remixes of 1950’s American Television.

Really, I’m not making that up. You can see below. This was uploaded on NicoNicoDouga seemingly last night – 22 minutes of gameplay of the third episode. No more has been uploaded yet. Will it be uploaded? Do I WANT it uploaded? I don’t know. This game just scares me now.

子供調査団Mighty Pockets 調査3(の初め)

Minor IRC note:

#BS-X Is currently on irc.caffie.net.
I may think of moving it again at some later point, but for now it’s here.


Dynamitracer – … I don’t know. (ALSO: On technical difficulties)

First off, apologizes for earlier – no video, picture, or music links were working for a while. This problem has since been resolved. Don’t want to elaborate on the technical details, but aye.

Following up on Treasure Conflix – there were also some NND uploads for Dynamitracer. These include some gameplay and the ending, but I don’t know if they comprise the whole game… it’s a very weird game, after all.

スクウェア幻の名作 ダイナマイ・トレーサー part1

スクウェア幻の名作 ダイナマイ・トレーサー part2

ダイナマイトレーサーED(キャプテンアーリー)

Read More…Read More…

Treasure Conflix – played all the way through in 4 videos.

Treasure Conflix is a peculiar aerial-dogfighting/RPG hybrid by Squaresoft. I’ve posted a bit of footage from it before, but this particular post features footage that emcompasses a whole game playthrough.

Anyone who may be wondering how to play this game or what to do next may like to refer to this.

スクウェア [トレジャーコンフリクス] ダイジェスト_01
スクウェア [トレジャーコンフリクス] ダイジェスト_02
スクウェア [トレジャーコンフリクス] ダイジェスト_03
スクウェア [トレジャーコンフリクス] ダイジェスト_04

Read More…Read More…

Satellaview Emulation – SNES9Xpp XE is SWEET.

For a long, long time now, I’ve been wondering by the BS F-Zero ROMs have a notable emulation issue where you can’t clear a lap.

Well, I finally found an emulator where this doesn’t happen! Behold! Xpp XE. I don’t know much on it – it’s apparently Japanese in origin and based of the “SNES9XWXE” I may have mentioned before, but it’s newer (well, 2004, but still), and better!

To set it up, mark your “Save” directory and make a folder called “BIOS” there. Take the (headerless) “BS-X” ROM, name it to “bsxbios.bin” and put it in that directory. Now set up a “BSXPSRM” directory and leave it blank.

Then load the beauty. You’ll kick into the BIOs – showing the emulator obviously use a hack-ish method to load the ROMs. You have to load Soundlink games as though they were downloads!

Still. It’s worth it. Just for this. Watch me crash and die, folks!

Satellaview Soundtracks – Konae-chan no DokiDoki Pengin Kazoku

The music for Konae-chan no DokiDoki Pengin Kazoku has been posted on SNESMusic.org.
I ripped this SPC set myself using a variant of BSNES that supports SPC dumping. Fairly impressive, 😀

I’m posting streaming MP3s up for you guys who don’t use SPC players. The music is short and repetitive, but has a bit of a nice retro-arcade feel to go along with the, well, retro-arcade feel of the game itself.

Title Screen

Round Start

Level Gameplay

Round Clear

Round Results

Everyone’s Together

Ending

Game Over

Final Score