A Satellaview research blog.

The biggest batch so far (Part 1)

Hi, LuigiBlood here. I’m late. Very late. Happy Pride month, by the way!

Since the last post in February of this year, a lot of things happened. Anytime I was getting a decent batch, it kept growing up, and delayed it even further. It became almost daunting to manage, especially after a certain anonymous benefactor just dumped like… 40 Memory Packs for me to check since then. Then I kept getting plot twists.

So it got to about 25 things to release. That’s too many to release at once, so I seperated in two batches for me to release some things faster.

I will start with some of the most important stuff, because 2 of these releases has been funded by people:

We actually have been looking for this for a long time. This is the last one of the 3 Dezaemon games that we dumped for a while.

For more context, Dezaemon is a shoot ’em up game editor, released for Famicom, Super Famicom, Playstation, Saturn and Nintendo 64, and with the Super Famicom version, there was also a trilogy of games broadcasted on Satellaview.

This one from the Sugoi STG series was created by Riko Kushida (櫛田理子) from the Game Tora no Ooana (虎の大穴) team, a weekly Satellaview radio program usually coming with a magazine supplement. The name is Jintai (人体) which means Human Body, and boy… does it show.

We finally completed the Satella-Shooting Trilogy, and this one needed some fundraising, and I need to credit the following people who were happy enough to donate money for this:

  • Video Game History Foundation
  • Jonas Rosland
  • cmstar0
  • dillydylan
  • Hiccup
  • History of Hyrule
  • Ballz
  • Matthew Callis
  • Hubz

Amazing STG – Human Body | 凄いSTG 人体
ROM Download

 

We had known about this one for a while, but we finally have it.

Bounty Sword is one of the very few real time strategy games on the Super Famicom and was released in stores, on a cartridge, the ROM is actually 3 Megabytes!
Considering that the Satellaview Memory Pack only allows 1 Megabyte of storage, this means this is a cut down version.

I’ve left the research to ChronoMoogle, who liked the base game, and was more than happy to help explain differences between the retail and BS Version:

  1. The titlescreen lacks its intro / background animations and has the subtitle “Satellaview Special Time Attack Version”.
  2. The save file menu is missing, it jumps straight into the game after pushing start on the title screen.
  3. The story cutscenes are extremely simplified and only show text.
  4. The map screen and other features between chapters are missing.
  5. Each chapter gives you a time limit of 2 minutes.
    -> If a chapter is beaten within these 2 minutes, the game advances to the next one.
    -> If it reaches zero, the game goes back to the titlescreen without any saved progress.
  6. Dialogue during chapter gameplay seems to be mostly the same, but the player will be reminded how much time is remaining periodically.
  7. It is pretty tough to even beat Stage 1 within 2 minutes, so cheats would probably be needed to check how many chapters of the game are actually in the data.

As this also needed money, I would also thank ChronoMoogle for the funding of this release as well!

Bounty Sword BS Version | バウンティ・ソード BS版
ROM Download

 

This one is identical to the retail release except for 2 bytes. This is Soreyuke Ebisumaru Karakuri Meiro – Kieta Goemon no Nazo!!, a spinoff game of the Goemon series from Konami, where you guide Goemon’s sidekick, Ebisumaru, to the goal, through a 3D isometric labyrinth by changing the arrow panels as he walks through them.

This was dumped by an anonymous benefactor.

Soreyuke Ebisumaru Karakuri Meiro – Kieta Goemon no Nazo!! (Retail) | それ行け エビス丸からくり迷路 消えたゴエモンの謎!!
ROM Download

 

This one is also identical to the retail release, it also has no starts left so it won’t show up on the BS-X menu by default, but that can be easily bypassed!

This is a Super Famicom version of one of the games of Activision’s Shanghai series of Mahjong Solitaire, where you just match two identical tiles together to make them disappear, until it’s empty. It’s playable alone or with 2 players competitively.

This was also dumped by an anonymous benefactor.

Shanghai – The Great Wall (Retail) | 上海 万里の長城
ROM Download

 

This is another retail identical thing, this time however, it’s Lufia & The Fortress of Doom! This one has 2 starts left.

There’s not much to say, it’s the first game of the Lufia RPG series from Taito. I know there’s a lot of retail identical titles for this batch, but Satellaview is also this, a bunch of retail rereleases with limited amounts of starts sometimes, think of them like demos but with the full game.

Huge thanks to Hubz who managed to get this.

Lufia & The Fortress of Doom (Retail) | エストポリス伝記
ROM Download

 

Okay, we still have some more games that were released on retail, but I promise, this time it’s a bit more interesting:

This is a cut down playable demo version of Supapoon DX! If you leave the game on the title screen, it would show gameplay demos, but also advertises the full game’s content, such as 100 stages in Story Mode, that you can have fun with everyone in Versus Mode, and ends, with, of course, a “Coming Soon!”

It’s a fun breakout clone game that can played in both single player and multiplayer!

The final game is 1 MB, but they actually made a Satellaview demo version with half the size, 512 KB instead.

Huge thanks to sanmaiwashi for sharing this! And thanks to danyl as well for remotivating me to get back in touch with him!

Supapoon DX (Demo) | すぱぽーんDX 体験版
ROM Download

 

This is a non playable demo showcase of Elfaria II – The Quest of the Meld. Yes, non playable. This is a pretty substancial and very long showcase of the game’s story, characters and RPG gameplay elements, and ends with credits info and the release date and price of the game. This game was never released outside of Japan.

Again, thanks to sanmaiwashi for the dump!

Elfaria II – The Quest of the Meld (Demo) | エルファリアII ザ・クエスト・オブ・ザ・メルド デモ版
ROM Download

 

Okay, the retail stuff are out of the way for this part 1 of this batch, now back to unique Satellaview content.

More content in the Satellaview magazine format! Freud’s Challenge 11th time. Except it’s literally the same as the 2nd version, 95% of the data is identical, just seems to be sorta recompiled.

Freud’s Challenge is a series of psychological tests (putting aside how Freud isn’t really the best example of our time), where you’re put through a bunch of situations, with a question to answer with several choices, or maybe an image to pick through. It’s certainly one of the many oddities of the Satellaview.

There are dumps of 1 through 6 already, and the fact that 11 is basically 2 is certainly feeling more like a rerun.

Freud’s Challenge – 11th Time (Magazine) | フロイトの挑戦状 第11回
ROM Download

 

This is data to be used for Same Game Tsume Game. It’s basically custom graphics to select for Same Game. This is named “User Same Game” in the BS-X menu, there are editors for custom graphics for it, but this is… weird. I don’t actually know for certain if it’s user data or a download. I have absolutely no context for it, but I wanted to release an example of addon data for Same Game that isn’t the usual kind from retail stores.

User Same Game (Same Game Data) | ユーザーさめがめ
ROM Download

 

There were several dumps of BS Nintendo HP. HP stands for Homepage, it’s a Satellaview magazine version of the Nintendo website, where they shared a lot of news about the future of their consoles, incoming games and everything. It used to be deleted via BS-X, so it was “undeleted” to be usable. This means as a result that the data integrity cannot be certain.

The music is also something to behold. This is from February 21st, 1999. Super Smash Bros. even has a full featured menu to explain the game, characters and all!

It’s interesting how late this is, considering Nintendo was about to pull the plug for new Satellaview content support in a month then, leaving St. GIGA alone at the helm after a bad fallout, only able to rebroadcast content.

This dump is brought to you by, again, sanmaiwashi!

BS Nintendo HP Issue 2/21 | BS任天堂HP 2/21号
ROM Download

BS Nintendo HP Issue 2/21 | BS任天堂HP 2/21号
SPC Music Download

 

I brought you Cheap de Gorgeous Vol. 5 last year, well here’s Vol. 4, dumped by Denizbkg01!

This one was not deleted this time, so the data integrity is totally fine. As a reminder, this is a cooking magazine with recipes and food talk.

The music is the same as Vol. 5, so the music SPC rip is not really needed here.

Cheap de Gorgeous – Vol. 4 (4/26) | チープdeゴージャス Vol. 4 (4/26)
ROM Download

 

This next one, we owe you an apology. We had this dump since 2019. It seems that in the process of research at the time, the release just was completely forgotten.

A wrong now fixed. This is “Derby Stallion 96 – Nintendo Breeders’ Cup National Betting Championship Tournament 3”, a soundlink title of horse racing where you can bet on horses… for pretty much already predefined races and results for each, you can watch the original broadcast from back then thanks to kukun kun: https://www.youtube.com/watch?v=yt2n2l4DLAo

This dump, unfortunately, was corrupted. The download includes both the original dump and a modified version to make it playable.

Derby Stallion 96 – Nintendo Breeders’ Cup National Betting Championship Tournament 3 (Corrupted)
ダビスタ96 任天堂ブリーダーズカップ 全国馬券王者決定戦3
ROM Download

 

And, finally, the last one for Part 1:

This is sort of an insane one because we had UNDAKE 30 Same Game Mario Version before. And that was it. There were more UNDAKE 30 titles, such as this one.

This is UNDAKE 30 Ura Game Daisakusen, on a similar principle to Same Game where you make all objects attached to the one you selected that are the same disappear, except there’s a twist that some of them change when you select them before it registers. There’s also a hidden golden 7 that makes you gain more points.

This Memory Pack also includes a redump of Kouryaku Casino Bar Kinyoubi – Slots.

UNDAKE 30 Ura Game Daisakusen | UNDAKE 30 うらがめ大作戦
Kouryaku Casino Bar Kinyoubi – Slots (Redump) | 攻略カジノバー金曜日 スロット
ROM Download

 

Part 2 will come as fast as I can, there’s really a lot of dumps to deal with. You should not wait too long, there’s still interesting stuff to release.

Final dumps and redumps of the year

This is my final Satellaview dump post of the year, from LuigiBlood 🙂

I’ve accumulated a bunch of dumps and redumps in the past few months, and it’s way overdue again to give the updates, so I’ll seperate it the post in three parts, from three different dumpers.

 

From j4m13c0, we got a Memory Pack dump of two things:

This memory pack contains Kanaderu Score, and is ACTUALLY DOWNLOADED as it is dated, and it actually contains a song from Ryoma de Yuku, one of the RPG Tsukuru 2 games!
So you could edit and see the composition of it, which is a nice bonus.

Then there’s a magazine called Yusuke Akamatsu Theater, it seems to be a story written by Yusuke Akamatsu, and ends with an advertisement of an album by the same person, published by Shinko Music Entertainment.

The download includes a seperate version of the magazine, and the full Memory Pack dump with the Ongaku Tsukuru content. Both were originally deleted, but were recovered, so we cannot confirm if the data is actually good, but it seems to be alright.

Yusuke Akamatsu Theater (5/7) | 赤松裕介劇場 (5/7)
ROM Download

 

From PsyKo, we got an interesting dump:

This is a demo of Harvest Moon, which was previously dumped, but the data was originally considered bad, this one however has not been deleted, and its integrity is confirmed intact. It is slightly different from the other dump, but 99% of the data is identical.

This is worth it just to have some confirmed intact dump of this demo.

Harvest Moon (Demo) | 牧場物語 (Demo)
ROM Download

 

Then, the rest of this post are all dumps from PrincessBeef, who has been really busy buying a bunch of these Memory Packs, and we cannot thank her enough.

First of all, let’s begin with a bunch of games that came from retail builds:

This is Air Management II, aka Aerobiz Supersonic in the US, this is 100% identical to the japanese retail Super Famicom build except for the header, of course.

Aerobiz Supersonic | エアーマネジメントII 航空王をめざせ
ROM Download

This is self explanatory, this is Space Invaders – The Original Game, the remake for Super Famicom, also known for having a smaller version inside the Game Boy version for the Super Game Boy.

This is also 100% identical to the japanese retail Super Famicom version, except for the header again.

Space Invaders – The Original Game
ROM Download

Next, some magazines with some extras:

First, another magazine of Yuuki Nae no GE-MU no Tsubo (Yuuki Nae’s Game Jar in english) was dumped from a different date, with different funny drawings based on games, a profile of a game developer, in this case, it’s Hideki Konno, as well as a presentation of Konae-chan no Dokidoki Penguin Kazoku, which is actually the game where Yuuki Nae stars in!

And then includes another dump of Konae-chan no Dokidoki Penguin Kazoku in it, which was already recently dumped and released by Forest of Illusion, it’s a different version of the game that isn’t an Event version!

There’s also some leftover data of what looks like graphics but I couldn’t figure out more about, but I left it in the full Memory Pack dump included.

Yuuki Nae’s Game Jar + KONAE-chan’s Pounding Penguin Family (12/22) | 裕木奈江のGE-MUの壺 + KONAEチャンのどきどきペンギン家族 (12/22)
ROM Download

Now this magazine has confused me a lot. I’ve just shown… all of it in these 3 images.

This is apparently Lily Franky Theater (which was origniall, titled Manga here, but… there’s nothing? It just says “Discarded”. I cannot seem to find anything more about this…
Maybe it was something that was promised and then it didn’t happen and made the most useless content data ever?

It also contains a lot of leftover data in the full Memory Pack dump of what looks like Wario’s Woods, but it’s not placed the same way, so this might be something undumped…?

Lily Franky Theater / Manga (5/13) | リリーフランキー劇場/まんが (5/13)
ROM Download

Cheap de Gorgeous Vol. 5! What was previously dumped was Volume 1, this is a cooking magazine, with a bunch of recipes and sometimes people talking with each other, it was unfortunately “deleted,” but we fixed it.

Cheap de Gorgeous Vol. 5 (5/7) | チープdeゴージャス Vol. 5 (5/7)
ROM Download

Cheap de Gorgeous Vol. 5 (5/7) | チープdeゴージャス Vol. 5 (5/7)
SPC Download

Next, some redumps, these next two are identical to previous dumps except the dates so I won’t bother writing much about them.

Wario no Mori Futatabi (Redump, 6/16) | ワリオの森 再び (6/16)
ROM Download

SD Gundam G-NEXT Unit & Map Collection (Redump, 02/09) | SDガンダムGNEXT ユニット&マップコレクション (2月9日)
ROM Download

And I kept what I feel is the best for last:

We got another RPG Tsukuru 2 game, BS KureKure Mou Race! A game that you have to finish to then get a password to send via post card and receive prizes on a first-come, first-served basis.

This seems to be the February version, as the name might suggest, but seems also to be the second one.

BS KureKure Mou Race – 2 Tsuki-Gou | BSくれくれ猛レース 2月号
ROM Download

And that’s all of them!

Thanks again to j4m13c0, PsyKo and PrincessBeef for their time to bring these dumps to the public!

New dumps and redumps, and name corrections.

It’s time for another Satellaview post from yours’ truly, LuigiBlood.

We’ve got a bunch of dumps to share, some of which I should have shared earlier again but I’m here to make it right.

Coming from an anonymous source, another redump of Wario’s Woods Futatabi which the date is 8/11 this time.
It is identical to what is already dumped in the past.

Wario no Mori Futatabi (8/11) | ワリオの森 再び (8/11)
ROM Download

Then all of other dumps come from PrincessBeef, and there’s a lot of them:

It turns out that we got another dump of Bakushow Mondai no Totsugeki! Star Pirates, the other one was Week 1, this one is Week 3! It is a quiz show hosted by Bakushou Mondai performers and others, all Satellaview personality.

That said the dump was unfortunately corrupted, so the Download link will provide the original bad dump, and a version where the checksum is manually fixed, but make no mistake, we don’t know what has corrupted and we cannot fix it for certain.

Bakushow Mondai no Totsugeki! Star Pirates – Dai-3-wa | 爆笑問題の突撃!スターパイレーツ 第3回 (Bad)
ROM Download

 

Then another set of magazines, both of which are undumped volumes of magazines we’ve dumped in the past.

Do-Re-Mi de Faa~! is a magazine dedicated to music, Top 20 of CD sales, and other things, this is Volume 9 from 5/25.

Then there’s BS Famitsu Magazine Kawara-ban Issue 5/24, which was named Weekly Famitsu Express but this is not really the right name.
It turns out the name Kawara-ban would mean like, Tile Print, from the Edo period, and would be considered like Prospectus, it is something that really hammers home how it is a smaller version of Famitsu magazine.

Both came from the same Memory Pack, which I have included in the Download.

Do-Re-Mi de Faa~! Vol. 9 – 5-25 Gou | ドレミでふぁ~!5/25号 Vol.9
ROM Download

BS Famitsu Magazine Kawara-ban 5/24 Gou | BSファミ通マガジン かわら版 5/24号
ROM Download

 

Now, another issue of… okay so we said “Machi Magazine Idol Diary Media – Strawberry,” but the name is woolly inaccurate, a proper name would more be like “Future Idol Development System – Media Strawberry”, where… there’s no volume number, we can only rely on the date which is 4/17. Another issue we got was 3/22, which is Volume 12, so this should be dated after, in theory.

The first screenshot explains what kind of magazine it is, courtesy of Google Translate which seems to fairly translate what it is about:

このマガジン型番組は、明日のスターを夢見る、若き乙女たちが続々と登場する、エンターテイメント・アイドルカタログである。
This magazine type program is an entertainment idol catalog in which young girls dreaming of becoming stars of tomorrow appear one after another.

The memory pack also contains some leftover data which I couldn’t decipher, but I’ll include it anyway.

Mirai-gata Idol Kaihatsu System – Media Strawberry – 4/17 | 未来型アイドル開発システム メディアストロベリー 4/17
ROM Download

 

Another Memory Pack with several things in them. The first is a magazine program I’ve never seen before: Satella Yokochō, which we could translate like, Satella Street?

It seems to include a bunch of information about BS-X lore involving the characters and their names! It seems to talk about the local rumors and whatnot, but my knowledge of japanese is still limited and would rather not go too much into the things if I don’t think I understand them easily, but this is cool to have!

And then, a full Super Famicom title: Super Soukoban! And it is absolutely 1:1 corresponding to the retail release, the only thing different is the header part.

The full Memory Pack dump is included with both, it includes leftover graphics from something else, but I couldn’t figure out what it actually is.

Satella Yokochō – 8-24 Gou | さてら横丁8/24号
ROM Download

Super Soukoban | スーパー倉庫番
ROM Download

 

And last, but not least, from Hard4Games, an anonymous source and PrincessBeef, a collection of RPG Maker 2, Sound Novel Maker and Music Maker user content!

Collection of Maker Series User Content dumps (2022-08-28)
ROM Download

I may as well because it is still pretty entertaining to check them out.

Redumps and New Dumps that’s overdue

Hey, LuigiBlood here.

…this is way overdue, I really should have released this stuff much earlier, but I’m righting the wrong now.

First things first:

Coming from Marko, and dumped by Kundenbetreuung, a redump of BS Super Mario USA Episode 3, it is literally the same as previous dumps, but here it is anyway for posterity:

BS Super Mario USA – Power Challenge – Dai-3-kai | BSスーパーマリオUSA パワーチャレンジ 第3回
ROM Download

 

From Aaron Cincinatus… LITERALLY ANOTHER variant of BS Dragon Quest I.

Considering the game contains all 4 episodes in one, and the way it is downloaded prevents us to really understand when it is from, but I can just notice that the data is different from the two other dumps of this game.

BS Dragon Quest I | BSドラゴンクエストI
ROM Download

 

Techknight came back with more dumps of all kinds, but the most interesting one is another retail game that has seen a release on Satellaview:

This is Nintama Rantarou Special, a game adaptation of the japanese anime series Nintama Rantarou. It has a lot of talking, including some minigame segments for ninja training and also a platformer. This was released as a Super Famicom cartridge title in Japan. The game seems to have about ~20% of differences when compared with the retail ROM.

Nintama Rantarou Special | 忍たま乱太郎すぺしゃる
ROM Download

He also provides us another redump of Yoshi no Panepon, downloaded on July 25th (year unknown), there are no differences with other dumps:

Yoshi no Panepon – BS Version (7-25) | ヨッシーのパネポンBS版
ROM Download

And then a bunch of Ongaku Tsukuru user made music, which you can play in Ongaku Tsukuru:

Kanaderu Score 1
ROM Download

Kanaderu Score 2
ROM Download

 

And one of the best for last, which is insane that we finally have a dump:

From Andrew Henderson, who provided us dumps before, this is the first dump of content for Shigesato Itoi’s Bass Fishing No.1!

This is a magazine containing tons of tips and tricks, as well as a leaderboard. This magazine is different from the others, because it is a magazine that has to be launched from the game, and not BS-X!

So after downloading this magazine, you had to switch cartridges, put the Memory Pack in the game’s cartridge and then select Memory Pack from the main menu:

This is making me very happy, and of course, it contains brand new magazine music, which I totally ripped as SPC format and uploaded for you all:

Weekly Bass Fishing No.1 Magazine Vol.24 | 週刊 バス釣りNo.1 マガジン Vol.24
ROM Download

Weekly Bass Fishing No.1 Magazine Vol.24 | 週刊 バス釣りNo.1 マガジン Vol.24
SPC Download

I will have more to release very soon, but enjoy these in the meantime!

A paradise of cinema and RPGs… and tides of sound.

Hey, LuigiBlood here. Interesting developments have been happening lately, but here’s the Satellaview goods first.

The following dumps are courtesy of PrincessBeef, who bought a couple Memory Packs and dumped them, we found new previously undumped content.

A cinema e-magazine for the Satellaview, providing a story overview, impressions and context of Vampires, Runaway and There’s something about Mary, as well as some mail Q&As.

It also brings some cool music with it, so I did a SPC rip of them… and I randomly find a short Zelda jingle in there for some reason.

View Cinema Paradise – Vol. 4 | ビュー・シネマ・パラダイス vol.4
ROM Download

View Cinema Paradise – Vol. 4 | ビュー・シネマ・パラダイス vol.4
SPC Download

 

Next is another RPG Tsukuru 2 game that was previously undumped.

It is called Organic Stone. There was apparently a teaser version, but this seems to be a one part full story, so that’s pretty cool. My research is that this is a game produced by ASCII staff and that the story is apparently pretty serious and not really about humor.

Unfortunately my lack of japanese knowledge prevent me to understand more.

Reminder that to play it, you need to insert the Memory Pack on RPG Tsukuru 2, and then go to the first menu, and then the 3rd option (Sample Game) and then select the 2nd game (see screenshot).

Organic Stone – Main Story | オーガニックストーン 本編
ROM Download

Here’s also a couple of redumps:

Columbus no Tamagoyaki – Dai-1-kai (07-05)
ROM Download

Sutte Hakkun – 98 Fuyu Event Version
ROM Download

Sutte Hakkun – BS Version 2 (10-06)
ROM Download

 


If you were following my Twitter last week, I have released a bunch of St. GIGA related aircheck recordings and natural sounds courtesy of an anonymous person who trusted me for the release:

You can now find 80+ hours of St. GIGA’s Tide of Sound radio program here: https://archive.org/details/stgigaarchive

As well as a rip of a couple discs of OCEAN BLUE filled with St. GIGA recordings of natural sounds all around the world here: https://archive.org/details/oceanblue_cdrip

It is very easy to forget that St. GIGA was also providing their own radio service, a pretty ambient radio that wasn’t successful enough to sustain more than a decade.
To access that service, you had to pay a subscription fee, unlike the Satellaview service.

A lot of people don’t know that the Satellaview service was actually free to use (equipment aside), because the data transmission was descrambled, and there was a small window of time where the audio (soundlink) was also descrambled and dedicated to the Satellaview service. They relied on advertisements to keep the cash flowing at the time.

The reception of these St. GIGA content releases was great, I feel like today if St. GIGA still existed, they could have been able to reach a bigger audience.

 

Anyway, that’s about it for this post, have fun with the new releases 🙂

SD 2 Gundam with a redump

LuigiBlood here, bringing now a redump of SD Gundam G-Next’s GNEXT MAP DATA with a different date: 2/25.

This redump was done by techknight! However if I was just going to bring this dump and that would be it, that wouldn’t be fun isn’t it?

Because there’s little to no instructions on how to actually make use of this extra content for SD Gundam G-NEXT, it gets really confusing and fast, I have done my research.

First of all, load SD Gundam G-NEXT with the Memory Pack with this extra content with the emulator of your choice. The game will absolutely NOT tell you the data has been loaded, making it extra confusing to figure out.

In the main menu, there’s a Scenario mode, a Campaign mode, and what’s called ConfigMap mode. The Satellaview content can only be accessible via the ConfigMap mode where you can set up a custom single player or multi player match with the map and units of your choice, so select that mode.

You can now select maps, and you will need to select three types of maps: a Earth map, a Space map, and a Moon map. All three types are required to start.
The main game contains 7 maps of each type, the extra content brings 3 new Earth maps and 3 new Space maps, here’s a list of them:


Once you selected one of each type, press Start, you will now see the Rule Configuration screen.

The rule config is comprised of 3 pages, you can go to the next page with Select, watch out that the B Button will go back to the Map Select!

I will actually try to explain to the best of my abilities, everything:

  • Page 1:
    • COMMAND: The amount of orders you can give to units in a single turn.
    • TURN: The amount of turns in a match.
    • 軍モード (Army Mode): The amount of army organizations that can be selected (explained later).
    • 勝利条件 (Victory Conditions): Switch conditions that defines a victory.
    • PLAYER: Defines up to 4 players if they’re either Human, Computer or None (NOT)
    • 生産モード (Production Mode): It seems to be related to unit production but I haven’t fully understood it I apologize…
  • Page 2:
    • ORGANIZATION: You can select army organizations here per player, I will explain what’s going on about it after this list.
    • CAPITAL: The starting military funds of each player can be defined here.
    • TEC: Unit Production Technology, it can be set between 1 to 20.
  • Page 3:
    • CAPTAIN MS: You can select a Mobile Suit captain… but I don’t understand how it works.
    • SOUND: You can select between Mono (モノラル) and Stereo (ステレオ) here. For some reason, Mono is the default.
    • 補給 (Supply): You can select between Manual (マニュアル) and Auto (オート)
    • BGM: You can select music for a specific player’s turn.
    • CONTROL: You can select a controller for a specific player’s turn.

Press START once you’re done, to start playing.

Now, a word about the Organizations: Army mode in the base game can be either 6 or 12, here’s what can be selected per player:

  • Army Mode 6:
  • Army Mode 12:

When you have the extra content enabled, Army Mode will change to either 7 or 13, here’s the flags available in that case:

  • Army Mode 7:
  • Army Mode 13:

This flag is the new military organization available.

Hopefully this will clear up a lot of things, I also tried to look up differences between the retail Memory Pack release and the Satellaview download release, but I couldn’t find anything really different.

Now here’s the redump from techknight that you can use:

SD Gundam G-NEXT Unit & Map Collection (Redump, 02/25) | SDガンダムGNEXT ユニット&マップコレクション (2月25日)
ROM Download

This dump is no different from all of the others except the date.

The sound of novelty and horse racing

Here’s a brand new Satellaview Memory Pack dump from Andrew Henderson, with some interesting content, to say the least.

This Memory Pack contains 4 files, filled with brand new undumped content, and everything works.

The first file is オキラクコウザ (お気楽講座), which is actually a first: This is the first dump of a playable Sound Novel Tsukūru DLC!
This is dated June 30th, 1996, and with a bit of a playthrough, this is a very silly one, and it’s fairly hard to find actual information about this.
It starts with a lot of instructions, and a choice between the main story, a minigame and to exit. I did not understand much, unfortunately.

To play it, load the Memory Pack with Sound Novel Tsukuru, select the first option, then the last option, then it should be after the two first samples from the base game.

The second and third file are KANADERU SCORE, which are Ongaku Tsukuru music data. The thing to understand about these files is that they’re basically SRAM backups, not very different in functionality than using ASCII’s Super Turbo File. Loading one of these would replace the SRAM entirely.
What is very interesting however, I believe these are actual downloadable content of some sort because these are some of the actual non converted music used in Ryōma de Yuku!

Normally, you use the convert feature of Ongaku Tsukuru to make a new file compatible with RPG Tsukuru 2 and Sound Novel Tsukuru, but you cannot actually convert back to an editable format, so this is either the Memory Pack of someone who actually made the music, or this was made available via broadcasts.

The fourth file is サテスポDX5号 (Satesupo DX Vol.5), which is a magazine pretty much all about horse racing! You may remember that we have dumped some of these in the past, which also prompted the findings of new Satellaview music (which were in the BS-X ROM the whole time), there’s really not much to say as we don’t really read japanese properly, but we still think these magazines should be preserved too.

The overdump data after those is from a RPG Maker Super Dante title, it cannot be differenciated from any of the Super Dante games like Jewel of Live or Cock-A-Doodle-Doo, there’s nothing to recover.

Here’s the file with the full Memory Pack dump. Again, thanks Andrew Henderson for the dump!

Okirakukouza + Kanaderu Score + Satesupo DX Vol. 5 | お気楽講座 + KANADERU SCORE + サテスポDX5号
ROM Download

And then seperate downloads for each part:

Sound Novel Tsukūru Data – Okirakukouza | 「サウンドノベルツクール」対応データ お気楽講座
ROM Download

KANADERU SCORE – Ryōma de Yuku | KANADERU SCORE – 龍馬でゆく
ROM Download

Dai-1-Kai BS Satellaview SateSupo DX – Dai-5-gou | 第1回BSサテラビュー杯 サテスポ DX第5号
ROM Download

We’re going with 2021 de yuku

Our first release of the year, and this one is pretty special.
Thanks to Latesa and sanmaiwashi, we now have the *complete set* of Ryōma de Yuku (龍馬でゆく) for RPG Tsukuru 2.

A lot of times, we preserve a lot of user content made with the Maker series from Memory Packs, but alongside RPG Tsukuru Super Dante games, there were downloadable content for RPG Tsukuru 2, several sets in fact, with new games, music and graphic packs. Really, entire games made with the Maker series that St. GIGA has provided.

Ryōma de Yuku’s scenario was written by Hikari Ōta (太田 光) of the Bakushō Mondai comedy duo, who are very present on Satellaview programs, radio and even seen inside BS-X as NPCs.
It says the maps are designed by Silicon Valley? (it says シリコン町ないかい), which might be an inside joke.

As we are not very good with japanese culture, I’ll rely on Kiddo’s previous research from 2012’s release of the first part: It seems to be a parody of “Ryōma ga Yuku” (竜馬がゆく), which seems to be a highly renowned piece of japanese literature. Maybe it isn’t based on that, but perhaps it will be time for another blog post with more information in the future about this content in particular.

The Memory Pack was kept in extremely good shape: All contents were NOT corrupted after 20 years, which is good to hear.


The contents are the following:

リョウマテ゛ユク・サウント゛1 / Ryōma de Yuku – Sound 1
リョウマテ゛ユク・ク゛ラフィック / Ryōma de Yuku – Graphic
リョウマテ゛ユク・セ゛ンヘ°ン / Ryōma de Yuku – Part 1
リョウマテ゛ユク・コウヘン / Ryōma de Yuku – Part 2
リョウマテ゛ユク・サウント゛2 / Ryōma de Yuku – Sound 2
リョウマテ゛ユク・サウント゛3 / Ryōma de Yuku – Sound 3
リョウマテ゛ユク・カンケツヘン / Ryōma de Yuku – Part Final

During research I found out about リョウマテ゛ユク・ク゛ラフィック / Ryōma de Yuku – Opening, and then Part 1.
I was told the dumped Part 1 is a complete version that includes both the Opening and Part 1, slightly rebalanced, essentially we are not actually missing anything much, it is playable from Start to End.

Considering this is an addon to a game, I figured to also talk about how to load this content in RPG Tsukuru 2. It is impossible to play this on a sd2snes / FXPak for the time being.

On bsnes-plus:
– Go to Load Special -> Load BS-X Slotted Cartridge…
– Load RPG Tsukuru 2 ROM as base cartridge.
– Load Ryōma de Yuku Memory Pack as slot cartridge.

On SNES9X:
– Go to File -> Load MultiCart…
– Load RPG Tsukuru 2 ROM in Slot A.
– Load Ryōma de Yuku Memory Pack in Slot B.

Then, in RPG Tsukuru 2, wait until the main menu appears. Select Game (ゲーム), then Sample Game (サンプルゲーム), you can then select between the sample game in the cartridge, and then every game found inside the Memory Pack.

Follow the screenshots if you are not sure what to do.

Again, a very special thanks for Latesa to provide this Memory Pack and sanmaiwashi to take his time to dump it.

Ryōma de Yuku (Complete Set) (RPG Tsukuru 2 Data) | 龍馬でゆく!(完全版) (RPGツクール2 データ)
ROM Download

Ryōma de Yuku – Sound Collection SPC Download

EDIT: The soundtrack in SPC format has been added.