A Satellaview research blog.

The Kiddo who cried ROMs.

Because I slacked off on the releases lately, I’ll throw two up here today.
They’re both gonna be magazines, so one may consider this a boring update. Alas…

Both of these are from the Yankee/ikari/ChronoMoogle ROM set from previously.
There will be many (kinda old, but still good) translated notes from bluesun. They were originally posted on Discord, and as such have been reformatted.

According to bluesun, this magazine, based on the text in the ROM itself, is the final issue of “Game Tora no Ooana Special”. It would be replaced with “Game Tora no Chou Ooana”. Not that I know how significantly different they would be.

It features quite a lot of screengrabs of anime games – and some of the best ones on Super Famicom, to boot. DBZ: Hyper Dimension, Gundam Wing: Endless Duel, and Sailor Moon SuperS are all repped here.

Some of bluesun’s notes:

A Soundlink game broadcast schedule: “From 3/31, we’re moving the Soundlink games from 16:00-19:00; to two slots 17:00-19:00 and late night 1:00-2:00″ This week’s games are BS Super Mario USA and BS Marvelous (both repeats)”
3/30/1996 was the only year where 3/30 was a Saturday, so yeah, seems that Game Tora no Ooana Special is from 1996(edited)
Kamebon’s in the score chart! (the Satellaview schedule museum with Kameb in the URLs is run by Kamebon)

The ROM has difficulty booting on emulators because of hiROM compatibility shenenigans. The setup I used to record the ROM was SNES9XPP XE (bugged as it is) being set to force hiROM bootup.

3/30 ゲーム虎の大穴スペシャル | Game Tora no Ooana Special 3/30
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Another baffling magazine that seems to make little sense without the contextual radio program meant to accompany it. The title “Okami ga Kita” is based off the Aesop Fable “The Boy Who Cried Wolf”, but it’s hard to tell how anything in the program relates to that!

Notes from bluesun:

Shigeru Izumiya and Ayumi Hamasaki were the stars of ‘The After-School Kings’, a radio show broadcast on St. Giga
even with the text it makes about as much sense as without the text, really…
I guess a lot of it was related to whatever the radio was showing at the time
menu options:
Let’s Go! The Anything Rescuers
Blown Kisses to the Pretty Ayumi’s Heart
Surprising Guests! Izumiya’s Fodder
Aiming to be an international celebrity! A license of fire
Everyone, the address is he-re!
picture with text: top right: chocolate cigarette / bottom right: By Ayumi
the guests option eventually shows a list of Future Guests
the international celebrity option shows a profile of a 穂漬ショーン崇高 (Suko Shaun Hoseki? doesn’t seem like a real name), a 5-year-old Bilinguakid born in LA and attending an American Curriculum School. His nickname is Johnny
(that name took ages to copy down and I’m still not sure I got it right. Either way, 20 years on they’re no celebrity at least)
The text under the animals are the species. The mouse says “Squeak” above it
And the address option shows the address
That’s everything in the magazine, and I’m still left wondering how it all fits together

The ROM has blanked out header data, meaning this was recovered as deleted and set to be overwritten. The deleted header makes it difficult to boot up properly in emulation (You will most likely get garbled text, which occurs due to a failure to detect a game as being designed for BS-X.) I doubt anyone’s gonna try to redump this, though.
I myself did some quick header hacking to be able to generate a ROM that would show text in SNESGT in order to do the video recording, but it seems a bit bugged anyway so I’m not gonna put it up for download with it until it’s fixed.

泉谷しげる・浜崎あゆみ 狼が来た!! | Izumiya Shigeru & Hamasaki Ayumi: Okami ga Kita!!
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