LuigiBlood’s work on BS-X Project has progressed with improved emulation of Data Packs. Now, the RPG Tsukuru stuff loads up! Look at this… very quick party wipe! Yay…? lol.
Among the more interesting things are probably seeing the Kanaderu Converts load in either RPG Tsukuru 2 or Sound Novel Tsukuru.
Amidst all the BS-X Project news (Download v002 today!) it’s almost been tough to keep up with the “Schedule”, per se. Regardless, I promised to have the following ROM up on my birthday, which is, well, November 4th!
This ROM is probably the worst-kept secret of the blog since around May or so, when it was initially obtained. It’s also, in my opinion, one of the best releases since Konae-chan no DokiDoki Pengin Kazoku, and a nice recovery of what we’ve only had video of before.
Can you guess what it is? Well, if you’ve checked some of the comments I made or checked what I was doing around Youtube, it should be easy to guess, actually:
BS-X Shooting! The first of the three “Satella-shooting trilogy” games, this little Dezaemon-engine shmup is short, yet crazy and chaotic.
Launch 8M Packs at your enemies! Face the likes of surfing dog and kissing shark! Beware the enemies with weird quasi-realistic faces plastered on them!
This ROM was generously donated to me by ChronoMoogle and dumped by ikari_01 of #snesfreaks. A few things of note: The header is slightly different from the one in the NND video upload. In particular, the header is “BS-Xシューティング” instead of the “DEZAEMON BSX” in said video.
The ROM has simple and easy emulator compatibility – it appears to work on anything that isn’t ZSNES. (I ran it on ZSNES by removing the header data, interestingly enough.)
Ah, not done yet, though, not done yet. As like days of… uh, a bit further back, I got two magazines to show as well. And one is kind of not what we expected. In fact, when Callis dumped it, he didn’t even realize it was a magazine; the original filename was “Horse Data.bs”.
And starting from that screen, can you really blame him?
Previous bootups that went into a black screen with text were Data Packs. The one major difference is, this one had 6 lines full. I thought it’d be worth investigating, so I tried booting it myself;
Looking at this header, I think it says… “Satesupo DX 4″ or some like that, yes? Actually, I’m literally figuring this out as I write this, lol!
So I open it up in BSNES, take a printscreen and then-
Woah wait what?
This is a very text-laden magazine, of course. It’s not in any of the previous formats I got used to, though! L and R do some funky navigation things, and…
I don’t think I’ve seen a chart quite like this in the other magazines!
So far, I’ve only gotten this to boot on BSNES, too. Callis seemed unable to boot it even on a real hardware setup. Weird!
This last magazine is in a more familiar format.
“Gal Kan Bazooka!” appears to be a magazine about girls. I like girls. I’m not so sure I like bazookas, though. They’re kinda hazardous.
Reading from the top-down, this is a very text-heavy magazine.
It has very few pictures, even. I mean, I think I got half of them in these screenshots as it is. Ouchie.
If my personal contact info was on a commercial Super Famicom product, should I be proud, or very, very concerned?
But enough random comments. At the moment I only got this one to boot on SNES9XPP XE. I didn’t check the header – assuming for whatever reason it’s not reading right on emulators due to it. But too lazy at the moment to adjust it.
I got these from Ikari about a week or so ago, but amongst some of the other Satellaview updates, they kinda had to wait – especially since one is kinda a real bummer.
Nothing notably different from the JP Retail release gameplay-wise, in case anyone’s wondering. The ROM download date is 5/3. The game was played to the limit, so the ROM is “locked” – I included a quick patch to unlock it, in case you’d rather play this on BSNES than SNES9X.
(EDIT: Weirdly enough, I can’t get the patched ROM to boot on BSNES properly – I end up getting a strange, glitched bootup. I assume it’s an emulation issue since it appears the game can play perfectly fine in SNES9X and it doesn’t fail a checksum check.)
Had this been a complete ROM, it could have been part 4 of “Naxat Soft Satellaview Bass Tournament – BIG FIGHT”. Unfortunately, I only have some details of the header telling me that much! It looks like the ROM didn’t progress very far downloading at all!
Well, at least I know what the checksum of this would be…
Ikari and ChronoMoogle seem to like collecting these (possibly homemade) chunks of Ongaku Tsukuru Kanaderu data. Of course, it probably helps them that they can examine the contents better than I can – I’ve overheard them talking about some of these packs having things like recreated Chrono Trigger and/or Final Fantasy music and whatnot. Not sure if this is an example here, but, well, it’s likely.
Excuse that fit of boredom. That isn’t necessarily my best Mario impersonation anyhow – But, yes! More Bass Tsuri videos! .. And maybe more Mario impersonating!
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part5
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part6
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part7
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part8 Read the rest of this entry »
Slow in actual news, so today I thought to check NicoNicoDouga and, well, whadayaknow! Someone uploaded a pretty long playthrough of “Shigesato Itoi no Bass Tsuri No. 1″.
The fishing sim for the SNES has an enigmatic “Satellaview” option much like Derby Stallion 96 does… ohhh, if only I could check it out. D: But, alas, instead we’re gonna watch some casual fishing.
There’s a whopping 12 videos of Bass Fishing from this game on this NND playlist; 糸井重里のバス釣りNo.1を釣り好きがプレイ
For now though, I’ll put some streaming up for these four;
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part1
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part2
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part3
【字幕実況】糸井重里のバス釣りNo.1を釣り好きがプレイ part4 Read the rest of this entry »