Archive for June 15, 2008

A Marathon’s Worth of Satellaview Radio.

Anyway, here’s more of “The After-School King”. Read the rest of this entry »

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How to use SNESGT to play Soundlink titles

I’m writing this one down in light of the fact that many people may not know how to properly emulate Satellaview content. In particular, Soundlink games have difficulty running. Read the rest of this entry »

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BS Zelda MAP 1, Week 3

BS Zelda, Map 1, Week 3. This is the week we have the ROM dump of, guys.

For the longest time, the Map 1, Dai-3-wa ROM being one of the sole dumps left many people confused. Since it was incomplete, many people thought the game was canned or never distributed – the actuality of it being that St. Giga just did not have the Dai-4-wa specific code 100-percent implemented because the player was not meant to reach that far.

In this video, the boy who could not complete his objectives last week has to backtrack this week to get the Triforce piece he missed, and then go clear the objective of getting the other two Triforce pieces. Sounds daunting, does it not? Actually, from what I’ve seen, Satellaview games seem to be toned down in difficulty compared to other games…

But either way, here we go. Read the rest of this entry »

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