«
»

Final Fight

ファイナルファイト

カプコン / Capcom

SHVC-FT / SNS-FT

1990-12-21 / 1991-11-10

Action / Beat 'em Up

Hit arcade Beat-em-up.

25
23

Translations & Patches

US Final Fight (Debug) vN/A by Frank Hughes (F.H.)

Description

When used with Nintendo Power Memory carts, this game takes up 2 blocks for the game and 0 for the save file. The Nintendo Power cost is 1000 yen.

Reviewed By MO of Super Famicom Central (R.I.P.)
The Story
Final Fight, Influenced by the film "Streets of Fire", involves the kidnapping of Mayor Mike Haggar's daughter Jessica after Haggar refuses to work with the Cities Gangster Mad Gear. When the Mad Gear thug Damnd contacts Haggar and informs him, Haggar calls up his daughter's boyfriend Cody and the two head into the streets to bust Mad Gear's gang.

Final Fight is a side scrolling Beat-em-up typical of the late 80's-early 90's style, featuring excellent large and detailed sprites. It was a number 1 hit in the Arcades and set new standards in the genre. It was just a matter of time until Capcom ported it onto the Super Famicom. The conversion is not Arcade perfect however, all the moves and enemies are there.

Unfortunately due to the memory size of the cartridge you are limited to select from 2 characters; "Cody" and "Hagar." During the course of the levels you will fight various gang members using your fighting skills, along the way you can use a number of weapons that are at your disposal. The weapons can be useful as they can quickly reduce the energy of your enemies, the pole is one of my favorite weapons due to its long reach. Be careful though and don't rely on the weapons too much as the thugs can gang up on you!! A unique feature for Final Fight is each thug has an energy bar so you can determine when you can finally beat them to submission. During the levels you can collect food to help replenish your health bar after a beat down, although when you have used all your 3 lives you have the option of switching to the other character.

At the end of each level you fight the end of level boss. The bosses tend to use some tactics whether it is the element of surprise, using weapons or beckoning their cronies into the fight. Some strategy is involved and this is really where your reflex and skill needs to be sharp.

The controls are very fluid and very responsive just like the Arcade. Each character has different abilities like strength and power moves. Haggar is powerful enabling him to hit harder, he also has good grappling ability. Cody has youth on his side so he is very quick and agile.

Because of the 8 Meg cartridge, the 2 player option is missing, level 4 (industrial zone) was left out and some of the animation has been cut. But if you have never played the Arcade version then it really does not make any difference, this version is excellent. My only negative view with the Super Famicom version is the missing 2 player mode, a real shame.

There are a total of 5 great crazy slug fest levels, fighting on the streets, subways night clubs and other locations around "Metro City." There are also 2 bonus levels involving wrecking a thug's car and smashing glass panels in a factory.

Availability
Final Fight is a title that I would not really say is rare however, there are periods on Ebay when you just can't find any and periods when they appear. Expect to pay £17 (MIB), £13 for (CIB) and £5 for a loose cart.

Glitches
Some sprites start to flicker at times when a number of enemies clash.

Ratings
Graphics: 90%
Sound: 90%
Playability: 90%
Lastability: 90%
Fun Factor: 90%
Total: 90%

Final Thoughts
Final Fight is an excellent game featuring stunning large detailed sprites and superb graphics, it was visually stunning for its time. Compared to the classic "Double Dragon," it took the genre to a new playing level and set a new bench mark for the Beat-em-up. To this day I feel if Nintendo stalled the release then we would have seen a far better version as close to the Arcade perhaps? But they needed to release as many hot titles in order to stay way ahead of the Mega Drive. Capcom intended Final Fight to be the sequel to the original "Street Fighter" but at the time Capcom felt that the one-on-one Beat-em-up was not popular enough due to the failure of Street Fighter in the Arcades.

So own a piece of gaming History with one of the greatest Beat-em-up's of all time, a classic!!

Credits / Staff List / スタッフ

Planner
Mickey

Music Sound
Bull

Programmer
Kanekon
Imo
Yoshilim
Leo
Img

Object Design
Lexus. M
Fish Man
Maguro
Lawson
Shoji. K

Background Design
Manashi
Ucchan
Nonnon
Miki Vai
Kakkun

Special Thanks
T. Arthur
Makichan

Arcade
Planner
Nin
Akiman

Music Sound
Youkichan's Papa

Programmer
Kanekon
Shin
Tomiyan
Yokoyan

Object Design
S.Y
Tessue
Prince

Background Design
Mikiman
Okachan
Fukumary
Nissui

Special Thanks
CBX
POO
Chin
Yamachan
Kucchan

References

Nintendo Power 公式遊び方 Book 1, page 66
Capcom Lineup Catalog / カプコンラインナップカタログ (1992), page 10

ROM Information

Country USA
Internal CRC B6D4
CRC32 4CAB21DB
MD5 F638224CE95E2101C2948EDF7569AC73
SHA-1 6CA2AC5916B3201D90F88612D28006CFFEDDE03D
SHA-256 60CCA2592D0756B8C4C7A0A254FAFA5AC47AA752521FD1F77DCBF4B6EE1BEE90
ROM Speed 200ns (SlowROM)
ROM Size 8 Mb
ROM Bank LoROM
ROM Type Normal
SRAM Size 0 Kb
Internal Title FINAL FIGHT          
Common Filenames
Final Fight (U).sfc (GoodSNES v0.999.5)
Final Fight (USA).sfc (No-Intro 2011-12-24)
Final Fight (NTSC)(Eng)(1.0).sfc (Zapatabase 2011-01-30)

Country Japan
Internal CRC 8E7F
CRC32 A425A202
MD5 4FE8E34AE98DF02555371625B31CE4C6
SHA-1 8AB57C0AEF69A86BE74A8C74399313A5317B1250
SHA-256 8D7170CD9FBB773A1C606A0C0670DC298E747AA3CC75C122203EDD812AA32836
ROM Speed 200ns (SlowROM)
ROM Size 8 Mb
ROM Bank LoROM
ROM Type Normal
SRAM Size 0 Kb
Internal Title FINAL FIGHT          
Common Filenames
Final Fight (J).sfc (GoodSNES v0.999.5)
Final Fight (Japan).sfc (No-Intro 2011-12-24)
Final Fight (NTSC)(Jap)(1.0).sfc (Zapatabase 2011-01-30)

Country Europe
Internal CRC 2B12
CRC32 A4437629
MD5 EF781F6FE0D198FC227E51AFB3C17584
SHA-1 C448AFE49F5EC5E94430AD25069F43BA28838859
SHA-256 D3CAAC10C51DD816964B975932E59914D5F5FD7A1E109876FF13A8EB35A1F97C
ROM Speed 200ns (SlowROM)
ROM Size 8 Mb
ROM Bank LoROM
ROM Type Normal
SRAM Size 0 Kb
Internal Title FINAL FIGHT          
Common Filenames
Final Fight (E).sfc (GoodSNES v0.999.5)
Final Fight (Europe).sfc (No-Intro 2011-12-24)
Final Fight (PAL)(Eng)(1.0).sfc (Zapatabase 2011-01-30)

Final Fight

Final Fight

Final Fight

Final Fight

Final Fight

Final Fight

Final Fight