{"id":903,"date":"2011-04-10T15:24:59","date_gmt":"2011-04-10T22:24:59","guid":{"rendered":"http:\/\/superfamicom.org\/blog\/?p=903"},"modified":"2013-11-26T10:51:05","modified_gmt":"2013-11-26T17:51:05","slug":"to-satellaview-or-to-snes-cd-is-that-the-question","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2011\/04\/to-satellaview-or-to-snes-cd-is-that-the-question\/","title":{"rendered":"To Satellaview, or to SNES-CD? Is that the question?"},"content":{"rendered":"<p>PLEASE NOTE: <a href=\"http:\/\/www.snescentral.com\/article.php?id=0089\">If anyone here is unfamiliar with the SNES-CD, please read this article before this blog entry &#8211; although I doubt you&#8217;d be a hardcore SNES fan without being familiar with that&#8230;<\/a><br \/>\n<!--more--><br \/>\nThis is a question that started to crawl into my head as I started to understand better what the Satellaview did and how it worked. The Satellaview connected to the Super Famicom&#8217;s EXT port, like the SNES-CD planned to. The Satellaview streamed high-quality music from a source outside the main SFC hardware, like the SNES-CD planned to. And&#8230; well, they both played games, but that&#8217;s too obvious.. <_><\/p>\n<p>So, I started thinking, just how much are the imfamous unreleased CD Add-on and the Satellaview related, and in a manner that&#8217;s more than coincidence?<\/p>\n<p>Unfortunately I don&#8217;t have all the timeline-stuff quite down here, but I do recall that the SNES-CD was canned quite a bit before the Satellaview was announced.<\/p>\n<p>I kinda have the belief that the Satellaview was hurriedly developed when it was becoming apparent that the SNES-CD was gonna be a no-show. Although there isn&#8217;t anything that&#8217;d be considered &#8220;solid&#8221; proof I could find, there are a few things I find interesting when bringing this up in discussion.<\/p>\n<p>First off, a look at <a href=\"http:\/\/www.stgiga.jp\/history.htm\"> the history of St.GiGA on their old webpage<\/a>. Check out this Jan. 93 listing.<br \/>\n93.1\u6708 \u4efb\u5929\u5802\u304c\u8cc7\u672c\u53c2\u52a0<br \/>\n&#8220;January 93, Nintendo invests&#8221;.<br \/>\nNot particularly sure what that entails, but this is the first reference to Nintendo&#8217;s involvement with St.GiGA on the history page. It seems to be right in the midsts of the SNES-CD Drama and 2 years before the Satellaview would actually see release.<\/p>\n<p>Also, Madhatter <a href=\"http:\/\/z9.invisionfree.com\/bszelda\/index.php?showtopic=981&#038;view=findpost&#038;p=1408756\">recently posted this in the BS Zelda forums.<\/a><br \/>\nCheck out this picture!<br \/>\n<img decoding=\"async\" src=\"http:\/\/www.freeimagehosting.net\/uploads\/f3e90d71b8.png\" alt=\"Are they sure that's a SNES-CD...?\" \/><br \/>\nFor a so-called &#8220;SNES-CD&#8221;, that sure looks like a Satellaview setup, doesn&#8217;t it&#8230;?<\/p>\n<p>These kind of things make me wonder, would the Satellaview even exist, were it not for the SNES-CD&#8230; well, not existing? This time period is one of the most interesting in Nintendo&#8217;s history, because of how many different possible outcomes there might have been&#8230;<br \/>\n<script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Sega Pico (Banner) *\/\ngoogle_ad_slot = \"4040450529\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PLEASE NOTE: If anyone here is unfamiliar with the SNES-CD, please read this article before this blog entry &#8211; although I doubt you&#8217;d be a hardcore SNES fan without being familiar with that&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-ez","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/903"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=903"}],"version-history":[{"count":2,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/903\/revisions"}],"predecessor-version":[{"id":2558,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/903\/revisions\/2558"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=903"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=903"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=903"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}