{"id":89,"date":"2008-12-04T20:51:00","date_gmt":"2008-12-05T03:51:00","guid":{"rendered":"http:\/\/bsx.superfamicom.org\/?p=89"},"modified":"2012-09-27T12:05:49","modified_gmt":"2012-09-27T19:05:49","slug":"nintendo-cant-tell-two-zeldas-apart","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2008\/12\/nintendo-cant-tell-two-zeldas-apart\/","title":{"rendered":"Nintendo can&#8217;t tell two Zeldas apart."},"content":{"rendered":"<p>A rather hilarious post at the BS Zelda forum is viewable<br \/>\n<a href=\"http:\/\/z9.invisionfree.com\/bszelda\/index.php?showtopic=864&amp;view=findpost&amp;p=1381196\">here<\/a><\/p>\n<p><!--more--><\/p>\n<p>A little bit of background; the shrine has lately decided to try looking for an elusive FDS version of the Legend of Zelda named \u30bc\u30eb\u30c0\u306e\u4f1d\u8aac\u3000\u30c1\u30e3\u30eb\u30e1\u30e9\u30d0\u30fc\u30b8\u30e7\u30f3   (&#8220;CHARUMERA RAMEN Zelda no Densetsu&#8221;) or as such.<\/p>\n<p>(If anyone has any info, feel free to go and post about it there.)<\/p>\n<p>So, anyway, MasterofPuppets decided to give Nintendo a mail asking them about it; here&#8217;s his quote.<\/p>\n<p>&#8220;Wow, Nintendo has screwed up automated e-Mail answeres, I E-Mailed them about this game here&#8217;s what I sent and what I got back.<\/p>\n<p><strong>SENT:<\/strong><\/p>\n<p>Hi<\/p>\n<p>I was recently reading an online forum and I came across a new topic about a very rare version of The Legend of Zelda for the Famicom Disk System entitled, CHARUMERA RAMEN or in Japanese, &#8220;\u30bc\u30eb\u30c0\u306e\u4f1d\u8aac\u3000\u30c1\u30e3\u30eb\u30e1\u30e9\u30d0\u30fc\u30b8\u30e7\u30f3&#8221; I was hoping you could shed more light on this as there is almost no info on it on the internet.<\/p>\n<p>Thanks,<br \/>\nAlex<\/p>\n<p><strong>RECEIVED<\/strong><\/p>\n<p>Hello and thank you for contacting Nintendo,<\/p>\n<p>In answer to your question, BS Zelda no Densetsu was a game released for the Satellaview attachment for the Super Famicom in Japan. It was never released here in the Americas.<\/p>\n<p>Nintendo excels at making sure our fans can get back story information, character descriptions, and&#8211;most importantly&#8211;the information they require to complete the games that we publish here in the Americas. This can happen through our website (www.nintendo.com), Player&#8217;s Guides, and Nintendo Power magazine.<\/p>\n<p>Having said that, many details about our games will remain mysteries, left to the active imagination of the player.<\/p>\n<p>Sincerely,<\/p>\n<p>Alain Dao<br \/>\nNintendo of America Inc.&#8221;<\/p>\n<p>I can only assume the reason for this mix-up is because Nintendo was compelled to make a &#8220;canned response&#8221; specifically targeted towards BS Zelda &#8211; have they gotten that many e-mails about it over the years? Why does Nintendo not re-release it if they were compelled to this action?<\/p>\n<p>And the lack of info&#8230; Does the shrine perhaps know more about BS Zelda than they do?<\/p>\n<p><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Sega Pico (Banner) *\/\ngoogle_ad_slot = \"4040450529\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this blog post, I whine in Nintendo&#8217;s general direction over automated messages.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[172,147],"tags":[159],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-1r","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/89"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=89"}],"version-history":[{"count":0,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/89\/revisions"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=89"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=89"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=89"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}