{"id":676,"date":"2010-02-21T23:21:20","date_gmt":"2010-02-22T06:21:20","guid":{"rendered":"http:\/\/superfamicom.org\/blog\/?p=676"},"modified":"2012-10-12T20:49:20","modified_gmt":"2012-10-13T03:49:20","slug":"ah-something-new-rpg-tsukuru-2-download-data","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2010\/02\/ah-something-new-rpg-tsukuru-2-download-data\/","title":{"rendered":"Ah, something new! RPG Tsukuru 2 download data."},"content":{"rendered":"<p>Took long enough for a (relevant) update, huh?<\/p>\n<p>Today NicoNicoDouga got a nice upload of RPG Tsukuru 2 Custom Data. As I explained earlier (I hope), RPG Tsukuru 2 took 8M Memory Packs as &#8220;data carts&#8221; where save data could be read and written upon. Many times, St.GIGA would have custom data up for download on the Satellaview, where you&#8217;d download it using the BS-X cartridge and then check out the data on RPG Tsukuru 2.<\/p>\n<p>The video I have obtained apparently has footage from a Satellaview-exclusive RPG Tsukuru 2 download, called &#8220;Go By Ryoma&#8221;.<br \/>\n<span><\/p>\n<div class=\"flvPlayer\">\t\t\t\t<object classid=\"clsid:d27cdb6e-ae6d-11cf-96b8-444553540000\" codebase=\"http:\/\/download.macromedia.com\/pub\/shockwave\/cabs\/flash\/swflash.cab#version=6,0,0,0\" width=\"320\" height=\"260\"><param name=\"movie\" value=\"https:\/\/media.dreamhost.com\/mediaplayer.swf?file=http:\/\/bsx.superfamicom.org\/wp-content\/uploads\/FLV\/RPG%20Tsukuru%202%20-%20Do%20for%20Ryoma.flv&amp;autoStart=false;\" \/><param name=\"quality\" value=\"high\" \/><param name=\"wmode\" value=\"transparent\" \/><\/object><\/div>\n<p><\/span><br \/>\n<a href=\"http:\/\/www.nicovideo.jp\/watch\/sm9796989\">\u3010RPG\u30c4\u30af\u30fc\u30eb2\u3011\u300c\u9f8d\u99ac\u3067\u3086\u304f\u300d(\u30b5\u30c6\u30e9\u30d3\u30e5\u30fc\u914d\u4fe1\u4f5c\u54c1) \u524d\u7de8\u5c11\u3057\u3060\u3051<\/a><br \/>\n<script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Satellablog (link unit 3) *\/\ngoogle_ad_slot = \"5500881635\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 15;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Took long enough for a (relevant) update, huh? Today NicoNicoDouga got a nice upload of RPG Tsukuru 2 Custom Data. As I explained earlier (I hope), RPG Tsukuru 2 took 8M Memory Packs as &#8220;data carts&#8221; where save data could be read and written upon. Many times, St.GIGA would have custom data up for download<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; Ah, something new! RPG Tsukuru 2 download data.<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2010\/02\/ah-something-new-rpg-tsukuru-2-download-data\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-aU","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/676"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=676"}],"version-history":[{"count":1,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/676\/revisions"}],"predecessor-version":[{"id":1669,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/676\/revisions\/1669"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=676"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=676"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=676"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}