{"id":3276,"date":"2025-07-21T06:54:00","date_gmt":"2025-07-21T13:54:00","guid":{"rendered":"https:\/\/superfamicom.org\/blog\/?p=3276"},"modified":"2025-09-03T03:53:28","modified_gmt":"2025-09-03T10:53:28","slug":"the-first-dumps-of-summer","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2025\/07\/the-first-dumps-of-summer\/","title":{"rendered":"The First Dumps of Summer !"},"content":{"rendered":"<p>Hi, it&#8217;s me, again ! After the two-parts release I had to do, I am going to release some dumps\/redumps we got this month.<\/p>\n<p>Let&#8217;s begin by the redumps :<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/SD%20Gundam%20G-NEXT%20-%20MS%20Data%20(1-23)%20(Deleted).zip\">[Deleted] SD Gundam GNEXT &#8211; MS DATA (1-23) (Dumped by an anonymous benefactor)<\/a><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5bChronoMoogle%5dTamori%20no%20Picross%20(7-14)%20+%20Satella-Q%207-21%20Ban%20+%20Machi%20Magazine%20(7-21).zip\">Tamori no Picross (1995-7-14) Premiere + Satella-Q (1995-7-21) + Machi Magazine (Dumped originally by Forest of Illusion &amp; redumped by ChronoMoogle)<\/a><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5bsanmaiwashi%5dSugoi%20RPG%20-%20Kouhen.zip\">Sugoi RPG 2 &#8211; Kouhen (8-1) (Dumped by sanmaiwashi. Technnically not really a redump but it 100% match LuigiBlood&#8217;s recreation)<\/a><\/p>\n<p>Now, let&#8217;s continue with the new things :<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/BS%20KureKure%203%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/BS%20KureKure%203%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/BS%20KureKure%203%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/BS%20KureKure%203%20003.png\" \/><\/p>\n<p>The first memory pack contains BS KureKure Mou Race 1996-3 Tsuki-Gou, the March 1996 Edition of BS Kure Kure Mou Race.<\/p>\n<p>That&#8217;s mean we found every editions of BS Kure Kure Mou Race which had been released in <strong>RPG Tsukuru 2 Data Pack format !<\/strong><\/p>\n<p>However, it&#8217;s not really the third edition like you would think : it&#8217;s in fact&#8230; the 6th one.<\/p>\n<p>Effectively, the first editions of BS Kure Kure Mou Race had been distributed in Super Dante format.<\/p>\n<p>Let me give the list :<\/p>\n<p>RPG Tsukuru Super Dante format :<\/p>\n<table dir=\"ltr\" border=\"1\" cellspacing=\"0\" cellpadding=\"0\" data-sheets-root=\"1\" data-sheets-baot=\"1\">\n<colgroup>\n<col width=\"412\" \/>\n<col width=\"278\" \/><\/colgroup>\n<tbody>\n<tr>\n<td>BS\u304f\u308c\u304f\u308c10\u6708\u53f7<\/td>\n<td>1995\/10\/14\uff5e1995\/11\/03<\/td>\n<\/tr>\n<tr>\n<td>BS\u304f\u308c\u304f\u308c11\u6708\u53f7<\/td>\n<td>1995\/11\/04\uff5e1995\/11\/30<\/td>\n<\/tr>\n<tr>\n<td>BS\u304f\u308c\u304f\u308c12\u6708\u53f7<\/td>\n<td>1995\/12\/02\uff5e1995\/12\/27<\/td>\n<\/tr>\n<tr>\n<td>BS\u304f\u308c\u304f\u308c\uff11\u6708\u53f7<\/td>\n<td>1996\/01\/06\uff5e1996\/01\/26<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>RPG Tsukuru 2 Data Pack format :<\/p>\n<table dir=\"ltr\" border=\"1\" cellspacing=\"0\" cellpadding=\"0\" data-sheets-root=\"1\" data-sheets-baot=\"1\">\n<colgroup>\n<col width=\"412\" \/>\n<col width=\"278\" \/><\/colgroup>\n<tbody>\n<tr>\n<td>\u30af\u30ec\u30af\u30ec\u731b\u30ec\u30fc\u30b92\u6708\u53f7<\/td>\n<td>1996\/02\/03\uff5e1996\/02\/25<\/td>\n<\/tr>\n<tr>\n<td>\u30af\u30ec\u30af\u30ec\u731b\u30ec\u30fc\u30b93\u6708\u53f7<\/td>\n<td>1996\/03\/03\uff5e1996\/03\/30<\/td>\n<\/tr>\n<tr>\n<td>BS\u30af\u30ec\u30af\u30ec\u30e2\u30a6\u30ec\u30fc\u30b94\u6708\u53f7<\/td>\n<td>1996\/04\/06\uff5e1996\/04\/30<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>Also, the memory pack contains leftover (in fact 7Mbit) of what seems to be the episode 3 of BS Zelda no Densetsu Map 2. LuigiBlood made a recreation of it and added it to the following zip file.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5bsanmaiwashi%5dBS_KureKure_Mou_Race_-_3_Tsuki-Gou_+_BS_Zelda_no_Densetsu_-_Map_2_-_Dai-3-wa.zip\">BS KureKure Mou Race 3 Tsuki-Gou + [Leftover] BS Zelda no Densetsu &#8211; Map 2 &#8211; Dai-3-wa | \uff22\uff33\u304f\u308c\u304f\u308c\u731b\u30ec\u30fc\u30b9\uff13\u6708\u53f7 + [Leftover] \uff22\uff33 \u30bc\u30eb\u30c0\u306e\u4f1d\u8aac\uff2d\uff21\uff30\uff12\u3000\u7b2c\uff13\u8a71<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Doremi%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Doremi%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Doremi%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Doremi%20003.png\" \/><\/p>\n<p>This dump contains a new volume of Doremi de Fa (precisely the third volume) and a second magazine named &#8220;\u30df\u30cb\u56db\u99c6\u30b9\u30bf\u30b8\u30a2\u30e0&#8221; which caught my attention.<\/p>\n<p>Effectively I made my researches about this, and it seems it was a unique magazine which had been distributed between April 13th and April 19th 1997. it mentions than ASCII organized a contest during Early 1997 via the SFC game &#8220;Mini Yonku Shining Scorpion &#8211; Let&#8217;s &amp; Go !!&#8221; with some prizes.<\/p>\n<p>Some magazines with the winning passwords seems to have been distributed between April 20th and May 10th 1997 :<\/p>\n<blockquote><p>&#8220;\u512a\u52dd\u30de\u30b7\u30f3\u30d1\u30b9\u30ef\u30fc\u30c9\u516c\u958b\u65e5\uff14\u6708\uff12\uff10\u65e5\uff08\u65e5\uff09\uff5e\uff15\u6708\uff11\uff10\u65e5\uff08\u571f\uff09\uff08\uff22\uff33\uff0d\uff38\u306e\u8857\u3067\u5404\u30ec\u30fc\u30b9\u306e\u512a\u52dd\u30de\u30b7\u30f3\u306e\u30d1\u30b9\u30ef\u30fc\u30c9\u3092\u8ca9\u58f2\uff09&#8221;<\/p>\n<p>&#8220;Winning machines passwords release date April 20th \uff5e May 10th (Passwords for winning machines of each race will be sold in BS-X town)&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : \u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9 (1997\/02\/12)<\/em><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/Do-Re-Mi%20de%20Faa~!%20(1997-4-13)%20(Deleted)%20+%20Mini%20Yonku%20Suta%20Jiamu%20(1997-4-13)%20(Deleted).zip\">[Deleted] Do-Re-Mi de Faa~! (1997-4-13) (4-19) + [Deleted] Mini Yonku Suta Jiamu (4-19) | [Deleted] \u30c9\u30ec\u30df\u3067\u3075\u3041\uff5e\uff01\uff081997-04-13\uff09+ [Deleted] \u30df\u30cb\u56db\u99c6\u30b9\u30bf\u30b8\u30a2\u30e0 ROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Silicon%20Chounakai%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Silicon%20Chounakai%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Silicon%20Chounakai%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Silicon%20Chounakai%20003.png\" \/><\/p>\n<p>This one contains a magazine of Bakushow Mondai no Silicon Chounakai which talk about Ryouma de Yuku + a redump of the G.B.S Version of Super Formation Soccer. (I don&#8217;t have so much things to say about it).<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/Bakushow%20Mondai%20no%20Silicon%20Chounaikai%20(1996-9-14)%20(Deleted)%20+%20Super%20Formation%20Soccer%20(9-22)%20(Deleted).zip\">[Deleted] Bakushow Mondai no Silicon Chounakai (1996-9-14) + [Deleted + Redump] Super Formation Soccer &#8211; G.B.S Version (9-22) | [Deleted] \u7206\u7b11\u554f\u984c\u306e\u30b7\u30ea\u30b3\u30f3\u753a\u5185\u4f1a\uff081996-9-14\uff09+ [Deleted + Redump] \u30b9\u30fc\u30d1\u30fc\u30d5\u30a9\u30fc\u30e1\u30fc\u30b7\u30e7\u30f3\u30b5\u30c3\u30ab\u30fc<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Taikoban000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Taikoban001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Taikoban002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Taikoban003.png\" \/><\/p>\n<p>We also got the 3\/14 volume of Game Tora no Taikoban (we already got before 3\/21 &amp; 3\/28 ones).<\/p>\n<p>Some details about it can be found in the &#8220;\u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9&#8221; :<\/p>\n<blockquote><p>&#8220;\u3048\uff5e\u3001\u4eca\u9031\u306f\u6642\u9593\u304c\u306a\u3044\u306e\u3067\u30b5\u30c3\u30b5\u3068\u7d39\u4ecb\u3060\uff01\u2026\u3048\uff5e\u3001\u4eca\u9031\u306e\u300c\u30b2\u30fc\u30e0\u864e\u306e\u592a\u9f13\u5224\u300d\u306f\u300c\u30dd\u30b1\u30e2\u30f3\u30b9\u30bf\u30b8\u30a2\u30e0\u306b\u7d9a\u7de8\u767b\u5834\u300d\u306b\u592a\u9f13\u5224\uff01\uff01\u3064\u3044\u306b\u305d\u306e\u5168\u8c8c\u3092\u73fe\u3057\u305f\u300c\u30dd\u30b1\u30e2\u30f3\u30b9\u30bf\u30b8\u30a2\u30e0\uff12\u300d\uff01\u524d\u4f5c\u304b\u3089\u4f55\u304c\u5909\u308f\u3063\u305f\u306e\u304b\u3092\u4e2d\u5fc3\u306b\u7d39\u4ecb\u3060\uff01\u3055\u3089\u306b\u300c\u904a\u3093\u3060\u305e\uff01\u30dd\u30b1\u30e2\u30f3\u30b9\u30ca\u30c3\u30d7\uff01\u300d\u306b\u3082\u592a\u9f13\u5224\uff01\u30b5\u30f3\u30d7\u30eb\u30ed\u30e0\u304c\u5230\u7740\uff01\u30b2\u30fc\u30e0\u5e8f\u76e4\u306e\u6d41\u308c\u3092\u7d39\u4ecb\u3057\u3064\u3064\u3001\u65b0\u60c5\u5831\u3092\u5927\u7d39\u4ecb\uff01\u300c\u3042\u3063\uff01\u300d\u3068\u9a5a\u304f\u65b0\u4e8b\u5b9f\u3082\uff01\u305d\u3057\u3066\u300c\u5225\u306e\u4eba\u751f\u3092\u697d\u3057\u3082\u3046\uff01\u300d\u306b\u3082\u592a\u9f13\u5224\uff01\u69d8\u3005\u306a\u30cf\u30fc\u30c9\u3067\u767a\u58f2\u3055\u308c\u305f\u300c\u4eba\u751f\u30b2\u30fc\u30e0\u300d\u304c\u3064\u3044\u306b\uff2e\uff16\uff14\u306b\u767b\u5834\uff01\u305d\u306e\u540d\u3082\u300c\u4eba\u751f\u30b2\u30fc\u30e0\uff16\uff14\u300d\uff01\u3053\u3061\u3089\u3082\u5fb9\u5e95\u7d39\u4ecb\u3060\uff01&#8221;<\/p>\n<p>&#8220;Well, I don&#8217;t have much time this week, so I&#8217;ll just quickly introduce it ! &#8230;Well, this week&#8217;s &#8220;Game Tora no Taikoban&#8221; is on the sequel to &#8220;Pokemon Stadium&#8221; ! &#8220;Pokemon Stadium 2&#8221; has finally been revealed in its entirety! We&#8217;ll focus on what&#8217;s changed since the last installment! And &#8220;I&#8217;ve Played Pokemon Snap !&#8221; Also,&#8221;Pok\u00e9mon Snap&#8221; sample ROMs have arrived! We&#8217;ll introduce the first part of the game and show you what&#8217;s new! There are also some surprising revelations and some surprising new facts ! And &#8220;The Game of Life&#8221; that has been released on various hardware platforms is finally coming to the N64! It&#8217;s called &#8220;The Game of Life 64&#8243; ! Here is a thorough introduction !&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : \u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9 (1999\/03\/14)<\/em><\/p>\n<p>Also, it contains leftover (in fact 4Mbit) from Sutte Hakkun BS Version 2. But you know, ehhhh&#8230; we dumped it a lot of times so it&#8217;s clearly not a big loss \u00af\\_(\u30c4)_\/\u00af<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5bsanmaiwashi%5dGame%20Tora%20no%20Taikoban%20-%203-14%20Gou%20(Deleted).zip\">[Deleted] Game Tora no Taikoban (1999-3-14) + [Leftover] Sutte Hakkun &#8211; BS Version 2 | [Deleted] \u30b2\u30fc\u30e0\u864e\u306e\u592a\u9f13\u5224\uff081999-3-14\uff09+ [Leftover] \u3059\u3063\u3066\u306f\u3063\u304f\u3093\u3000\uff22\uff33\u30d0\u30fc\u30b8\u30e7\u30f3\uff12<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Yuuki%20Nae%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Yuuki%20Nae%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Yuuki%20Nae%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Yuuki%20Nae%20003.png\" \/><\/p>\n<p>This time, we have a new magazine of &#8220;Yuuki Nae no GE-MU no Tsubo&#8221; and the part 1 of the &#8220;Game Tora no Chou Ooana&#8221; volume from June 2th 1996 that kinda talks about the trial version of &#8220;Table Game Daisyugo!! Shougi Mahjong Hanafuda&#8221; (That&#8217;s kinda more interesting since we got just some Parts 2 and it&#8217;s the first Part 1 we got).<\/p>\n<p>Let me furnish the broadcasts list of this trial version :<br \/>\n1996\/06\/02\uff5e1996\/06\/15\uff082 times per day\uff09<br \/>\n1996\/07\/07\uff5e1996\/07\/13\uff081 time per day\uff09<\/p>\n<p>Let me furnish the official description of the Yuuki Nae magazine :<\/p>\n<blockquote><p>&#8221; \u30b9\u30bf\u30b8\u30aa\u306b\u5165\u308b\u524d\u306b\u3001\u30cf\u30f3 \u30d0\u30fc\u30ac\u30fc\u3092\u304a\u3044\u3057\u305d\u3046\u306b\u98df \u3079\u308b\u5948\u6c5f\u3061\u3083\u3093\uff01&#8221;<\/p>\n<p>&#8220;Nae-chan looks delicious eating a hamburger before entering the studio !&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : BS-X Town Buildings (1996\/06\/02)<\/em><\/p>\n<p>Also, some details about the &#8220;Game Tora no Chou Ooana&#8221; volume can be found in the &#8220;\u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9&#8221;<\/p>\n<blockquote><p>&#8220;\u2606\u300e\u864e\u306e\u8d85\u5927\u7a74\u300f\u4eca\u9031\u306e\u8a71\u984c\u306f\u2026<\/p>\n<p>\u25cb\u300c\u6700\u65b0\uff01\u8d85\u6620\u753b\u60c5\u5831\uff08\u4eee\uff09\u300d\u3068\u984c\u3057\u3066\u8a71\u984c\u306e\u6620\u753b\u3001\u300e\u30d0\u30fc\u30c1\u30e5\u30aa\u30b7\u30c6\u30a3\u300f\u306e\u7d39\u4ecb\u3060\u3063\uff01\u30d7\u30ec\u30bc\u30f3\u30c8\u3082\u51fa\u308b\u304b\uff01\uff1f<br \/>\n\u25cb\u300c\u4eca\u9031\u306e\u30b5\u30a6\u30f3\u30c9\u30ea\u30f3\u30af\u30b2\u30fc\u30e0\u300d\u306f\u2026\u300e\u30bf\u30ab\u30e9\u676f\u5927\u76f8\u64b2\u885b\u661f\u5834\u6240\u300f\u767b\u5834\u3002<br \/>\n\u25cb\u300c\u30a8\u30cb\u30c3\u30af\u30b9\u8d85\u60c5\u5831\u5c40\u300d\u3082\u7d76\u597d\u8abf\uff01\uff01&#8221;<\/p>\n<p>&#8220;\u2606This week&#8217;s topic of &#8220;Tora no Chou Ooana&#8221; is&#8230;<\/p>\n<p>\u25cb &#8220;Latest! Super movie information (undecided)&#8221; is an introduction to the popular movie &#8220;Virtuosity&#8221; ! Will there be presents too ??<br \/>\n\u25cb &#8220;The SoundLink Game of this week&#8221; is\u2026 &#8220;Takara-Hai Oozumou Eisei Bashou&#8221; appears.<br \/>\n\u25cb \u201cEnix Super Information Bureau\u201d is also doing great !!&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : \u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9 (1996\/06\/02)<\/em><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5bsanmaiwashi%5dYuuki%20Nae%20no%20GE-MU%20no%20Tsubo%20(1996-6-2)%20(Deleted)%20+%20Game%20Tora%20no%20Chou%20Ooana%20(1996-6-2)%20-%20Part%201%20(Deleted).zip\">[Deleted] Yuuki Nae no GE-MU no Tsubo (1996-6-2) + [Deleted] Game Tora no Chou Ooana (1996-6-2) | [Deleted] \u88d5\u6728\u5948\u6c5f\u306e\uff27\uff25\u2212\uff2d\uff35\u306e\u58f7\uff081996-6-2\uff09+ [Deleted] \u30b2\u30fc\u30e0\u864e\u306e\u8d85\u5927\u7a74\uff081996-6-2\uff09- \u30d1\u30fc\u30c8\uff11<br \/>\nROM Download<\/a><\/p>\n<p>The 5 first dumps have been furnished by sanmaiwashi but the next one has been dumped by our dear techknight ;))<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/SJ000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/SJ001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/SJ002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/SJ003.png\" \/><\/p>\n<p>This memory pack contains a different build (most likely premiere one) of Sound Journal for Lovers Vol.1.<\/p>\n<p>Effectively, the premiere date of this SoundLink magazine is February 8th, 1998 and that&#8217;s definitely match to the download date of this program.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/%5btechknight%5d_%5bVariant%5dSound%20Journal%20for%20Lovers%20-%20Valentine%20Special%20Vol.%201%20(2-8).zip\">Sound Journal for Lovers &#8211; Vol. 1 (Premiere Variant) | \u30b5\u30a6\u30f3\u30c9\u30b8\u30e3\u30fc\u30ca\u30eb For Lovers \uff36\uff4f\uff4c\uff0e\uff11\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p>The two next dumps have been furnished by a anonymous benefactor :<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Shodan000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Shodan001.png\" \/><img decoding=\"async\" loading=\"lazy\" class=\"\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Shodan002.png\" width=\"240\" height=\"224\" \/><img decoding=\"async\" loading=\"lazy\" class=\"\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Shodan003.png\" width=\"240\" height=\"224\" \/><\/p>\n<p>This one contains one of the last G.B.S versions we have to find : Shodan Morita Shougi.<\/p>\n<p>However, this dump is <strong>corrupted<\/strong> (with also Alloc NG). However, LuigiBlood furnished a speculative fix + some details about that corruption :<\/p>\n<blockquote><p>&#8220;Unprocessed Allocation Info (FF FF FF FF)<br \/>\nBit Corruption at 0x6FD1: 01 instead of 00<\/p>\n<p>There are a bunch of differences between retail ROM and this version but 99% of the data is still the same and this is the part that stands out, as the difference in checksum is only of +1, and it does not sound like this part should be different.<br \/>\nMy judgement is that this bit flip is the cause of corruption, as it is somewhat common. The data in this part seem a little weird and I don&#8217;t really know whether it&#8217;s the real fix.<\/p>\n<p>The fixed version changes 0x6FD1 as well as changing the allocation information to 0F 00 00 00 (as it is a 512 KB game), and it works (if it was a 1 MB game the checksum would not have worked.)&#8221;<\/p><\/blockquote>\n<p>when you read here than he&#8217;s not really sure if he furnished a real fix, you understand why I said &#8220;speculative&#8221; fix.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/Shodan%20Morita%20Shogi%20(12-10)%20(Corrupted).zip\">[Corrupted + Alloc NG] Shodan Morita Shougi &#8211; G.B.S Version (12-10) | [Corrupted + Alloc NG] \u521d\u6bb5\u68ee\u7530\u5c06\u68cb<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Event%202%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Event%202%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Event%202%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Event%202%20003.png\" \/><\/p>\n<p>This memory pack contains the premiere build of Wario no Mori Event Version 2. <strong>A huge thanks to ChronoMoogle for funding this dump.<\/strong><\/p>\n<p>Effectively, the most attentive people among you have most likely noticed than the Johnnyboy&#8217;s dump was internally named as &#8220;\u30ef\u30ea\u30aa\u30a4\u30d9\u30f3\u30c8\uff12\u518d\u653e\u9001&#8221;. So you probably knew (like me) than we had to find the premiere one (I mentionned it in the Lily Franky theater blogpost if you remember).<\/p>\n<p>This build features a functionnal postcard screen and a different event presentation message.<\/p>\n<p>Let me furnish the official description of it :<\/p>\n<blockquote><p>&#8220;\u30a4\u30d9\u30f3\u30c8\uff11\u306f\u697d\u3057\u3093\u3067\u304f\u308c\u305f\u304b\u3044?\u4eca\u5ea6\u306e\u30a4\u30d9\u30f3\u30c8\uff12\u3082\u3088\u308d\u3057\u304f\u306a\u3063\uff01\u30d9\u30a4\u30d9\u2160\uff01&#8221;<\/p>\n<p>&#8220;Did you enjoy Event 1? I hope you&#8217;ll enjoy Event 2 as well! Baby !&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : BS-X Town Buildings (1995\/07\/20)<\/em><\/p>\n<p>Let me furnish the broadcasts list :<\/p>\n<p>-\u30a4\u30d9\u30f3\u30c8\u30ef\u30ea\u30aa5\/18\u7248\uff12(it was internally named like the V2 of the 5\/18 Event Version during it 3 first broadcast days but we&#8217;ll talk about this later) :<br \/>\n1995\/07\/17\uff084 times per day\uff09<br \/>\n1995\/07\/18\uff083 times per day\uff09<br \/>\n1995\/07\/19\uff084 times per day\uff09<\/p>\n<p>-\u30ef\u30ea\u30aa\u30a4\u30d9\u30f3\u30c82 7\/20\u7248 (its just a name change) :<br \/>\n1995\/07\/20\uff084 times per day\uff09<br \/>\n1995\/07\/21\uff083 times per day\uff09<br \/>\n1995\/07\/22\uff5e1995\/07\/30\uff082 times per day\uff09<br \/>\n1995\/07\/31\uff083 times per day\uff09<br \/>\n1995\/08\/01\uff5e1995\/08\/05\uff082 times per day\uff09<br \/>\n1995\/08\/06\uff081 time per day\uff09<br \/>\n1995\/08\/07\uff083 times per day\uff09<br \/>\n1995\/08\/08\uff082 times per day\uff09<br \/>\n1995\/08\/09\uff081 time per day\uff09<br \/>\n1995\/08\/10\uff5e1995\/08\/17\uff082 times per day\uff09<br \/>\n1995\/08\/18\uff083 times per day\uff09<br \/>\n1995\/08\/19\uff082 times per day\uff09<br \/>\n1995\/08\/20\uff081 time per day\uff09<br \/>\n1995\/08\/21\uff5e1995\/08\/27\uff082 times per day\uff09<br \/>\n1995\/08\/28\uff083 times per day\uff09<br \/>\n1995\/08\/29\uff5e1995\/09\/01\uff082 times per day\uff09<br \/>\n1995\/09\/02\uff081 time per day\uff09<br \/>\n1995\/09\/03\uff5e1995\/09\/05\uff084 times per day\uff09<br \/>\n1995\/09\/06\uff083 times per day\uff09<br \/>\n1995\/09\/07\uff5e1995\/09\/19\uff082 times per day\uff09<br \/>\n1995\/09\/20\uff081 time per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/09\/24\uff5e1995\/09\/25\uff081 time per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/09\/28\uff081 time per day\uff09<\/p>\n<p>-\u30ef\u30ea\u30aa\u30a4\u30d9\u30f3\u30c8\uff12\u518d\u653e\u9001 (Rerun Build dumped by Johnnyboy) :<br \/>\n1995\/09\/29\uff5e1995\/09\/30\uff081 time per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/10\/03\uff081 time per day\uff09<br \/>\n1995\/10\/06\uff081 time per day\uff09<br \/>\n1995\/10\/10\uff081 time per day\uff09<br \/>\n1995\/10\/12\uff081 time per day\uff09<br \/>\n1995\/10\/16\uff081 time per day\uff09<br \/>\n1995\/10\/18\uff5e1995\/10\/19\uff081 time per day\uff09<br \/>\n1995\/10\/23\uff081 time per day\uff09<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/Wario%20no%20Mori%20-%20Event%20Version%202%207-20%20Ban%20(8-27).zip\">Wario no Mori &#8211; Event Version 2 (Premiere Build) | \u30ef\u30ea\u30aa\u306e\u68ee\u3000\u30a4\u30d9\u30f3\u30c8\u30d0\u30fc\u30b8\u30e7\u30f3\uff36\uff45\uff52\uff0e\uff12\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p>Aaaaaannnnnnddd&#8230;. That&#8217;s all for our dumps. BUT there are some dumps that have been uploaded by a user named sound_music in Archive.org, and I want to highlight them for 2 reasons :<br \/>\n1. These seems to have been completely ignored (trust me, I know what it feels like)<br \/>\n2. I found these dumps enough interesting to talk about these here<br \/>\n(let me explain to you *that&#8217;s NOT our dumps, these have been uploaded by sound_music in Internet Archive) :<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Pre-Event%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Pre-Event%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Pre-Event%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Wario%20Pre-Event%20003.png\" \/><\/p>\n<p>Yeah, he found what seems to be <strong>Wario no Mori Bakushow Version !<\/strong><br \/>\nhum&#8230; but when I tested it, curiously there wasn&#8217;t any options to turn off BGM or the sound effects. I firmly believe its EXACTLY the same version than the one randnetdd showed in his SFC Mania blog.<br \/>\nWell, let me present the content of that version : it&#8217;s basically a Pre-Event Version. So, if you go to the &#8220;\u6e96\u5099\u4e2d&#8221; corner, the game will show you the following message :<br \/>\n<img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Pre-Event%20Message.png\" \/><br \/>\nThat message says than this corner is currently in preparation and than you should play to the upcoming event mode when it&#8217;ll be available.<br \/>\nAlso, in most of the Wario no Mori BS Versions, you can access to a sound test via clearing the game modes tutorial (basically the tutorial you can see in the third screenshot) but in this one, you can&#8217;t have access to the sound test.<\/p>\n<p>Effectively, the early versions of original games (between April &amp; May 1995) had some functionnalities\/content temporarily unavailable. That&#8217;s also like that for \u9bab\u4e80\u5927\u4f5c\u6226\uff36\uff10\uff12, the early build of UNDAKE30 Same Game Daisakusen (you can&#8217;t turn off BGM and the symbols number is limited to 80) and the early broadcasts of Tamori no Picross until Late May 1995 (you can&#8217;t access to the animated tutorial and the sample picrosses which was in fact the ones used as daily ones in the 4\/23 version, postcard screen and turn off BGM before the title screen) and the early broadcasts of Yuki no Jigsaw Kids until Mid May 1995 (you can&#8217;t access to worldwide puzzles and the 1P vs 2P mode).<\/p>\n<p>Anyway, let me announce a plot twist : we have to find probably more builds of Wario no Mori Bakushow Version.<\/p>\n<p>Because I compared this dump with the Leftover data found in Lily Franky Theater &#8211; Manga Version (1995-5-11) (5-13) dumped by PrincessBeef and they doesn&#8217;t 100% match (there are even massive differences around 882D0 &#8211; CA4CFF data banks).<\/p>\n<p>Well, after I&#8217;ve noticed that, I imagined a sort of theory about it :<\/p>\n<p>I think there were a total of 4 builds of Wario no Mori Bakushow Version.<br \/>\n-\u30ef\u30ea\u30aa\u306e\u68ee (Build 1) : the very first version that have been aired between April 23th and Early May 1995 which had some missing\/limited functionnalities like missing Sound Settings and inaccessible Sound Test.<br \/>\n-\u30ef\u30ea\u30aa\u306e\u68ee (Build 2) : a sort of V2 of the Build 1 aired between Early May and May 17th 1995 that adds Sound Settings + Sound Test access.<br \/>\n-\u30ef\u30ea\u30aa\u306e\u68ee5\/18\u7248 : the Event version aired between May 18th and Early July 1995 that replaces the &#8220;\u6e96\u5099\u4e2d&#8221; corner with a coin collect event mode.<br \/>\n-\u30a4\u30d9\u30f3\u30c8\u30ef\u30ea\u30aa5\/18\u7248\uff12: a sort of V2 of the 5\/18 Version (like the internal name indicates it) aired between Early July and July 16th 1995 that slightly re-arrange the monsters of the game modes tutorial and that replaces the &#8220;\u7206\u7b11\u30d0\u30fc\u30b8\u30e7\u30f3&#8221; title with &#8220;\u30a4\u30d9\u30f3\u30c8\u30d0\u30fc\u30b8\u30e7\u30f3\u3000\uff36\uff45\uff52\uff0e\uff11&#8221; one.<\/p>\n<p>Let me furnish the official description of \u30ef\u30ea\u30aa\u306e\u68ee5\/18\u7248 &amp; \u30a4\u30d9\u30f3\u30c8\u30ef\u30ea\u30aa5\/18\u7248\uff12:<\/p>\n<p>\u30ef\u30ea\u30aa\u306e\u68ee5\/18\u7248 :<\/p>\n<blockquote><p>&#8220;\u3064\u3044\u306b\u767b\u5834\u30a4\u30d9\u30f3\u30c8\u30e2\u30fc\u30c9\u642d\u8f09\u306e\u300c\u30ef\u30ea\u30aa\u306e\u68ee\u300d! \u2606\u304f\u308f\u3057\u3044\u3053\u3068\u306f\u756a\u7d44\u3067!\u2606&#8221;<br \/>\n&#8221; &#8220;Wario no Mori&#8221; with event mode is finally here! \u2606See the program for details ! \u2606<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : BS-X Town Buildings (1995\/05\/20)<br \/>\n<\/em><\/p>\n<p>\u30a4\u30d9\u30f3\u30c8\u30ef\u30ea\u30aa5\/18\u7248\uff12:<\/p>\n<blockquote><p>&#8220;\u3082\u3046\u30e9\u30f3\u30ad\u30f3\u30b0\u306f\u898b\u305f\u304b ? \u304b\u3079\u65b0\u805e\u793e\u306e\u30cb\u30e5\u30fc\u30b9\u3092\u307e\u305a\u306f\u53d7\u4fe1\u3057\u3066\u307f\u3088\u3046\u3002&#8221;<\/p>\n<p>&#8220;Have you seen the ranking yet? Let&#8217;s start by receiving news from Wall Paper News.&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : BS-X Town Buildings (1995\/07\/15)<\/em><\/p>\n<p>Now, here is the broadcasts list :<\/p>\n<p>-\u30ef\u30ea\u30aa\u306e\u68ee (Pre-Event Builds 1 &amp; 2) :<br \/>\n1995\/04\/23\uff088 times per day\uff09<br \/>\n1995\/04\/24\uff086 times per day\uff09<br \/>\n1995\/04\/25 [NO DATA]<br \/>\n1995\/04\/26\uff084 times per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/04\/27\uff086 times per day\uff09<br \/>\n1995\/04\/28\uff5e1995\/04\/29\uff084 times per day\uff09[UNCONFIRMED PARTIAL DATA FOR 4\/28]<br \/>\n1995\/04\/30\uff085 times per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/05\/01\uff5e1995\/05\/13\uff084 times per day\uff09[UNCONFIRMED PARTIAL DATA FOR 05\/01, 05\/02, 05\/03, 05\/04 and 05\/10]<br \/>\n1995\/05\/14\uff083 times per day\uff09<br \/>\n1995\/05\/15\uff086 times per day\uff09<br \/>\n1995\/05\/16\uff087 times per day\uff09<br \/>\n1995\/05\/17\uff086 times per day\uff09<\/p>\n<p>\u30ef\u30ea\u30aa\u306e\u68ee5\/18\u7248 &amp; \u30a4\u30d9\u30f3\u30c8\u30ef\u30ea\u30aa5\/18\u7248\uff12:<br \/>\n1995\/05\/18 [NO DATA]<br \/>\n1995\/05\/19 [NO DATA]<br \/>\n1995\/05\/20\uff087 times per day\uff09<br \/>\n1995\/05\/21\uff083 times per day\uff09<br \/>\n1995\/05\/22\uff085 times per day\uff09<br \/>\n1995\/05\/23 [NO DATA]<br \/>\n1995\/05\/24 [NO DATA]<br \/>\n1995\/05\/25\uff086 times per day\uff09<br \/>\n1995\/05\/26\uff5e1995\/05\/29\uff085 times per day\uff09<br \/>\n1995\/05\/30 [NO DATA]<br \/>\n1995\/05\/31\uff085 times per day\uff09<br \/>\n1995\/06\/01\uff5e1995\/06\/03\uff086 times per day\uff09[UNCONFIRMED PARTIAL DATA FOR 06\/01 &amp; 06\/02]<br \/>\n1995\/06\/04\uff082 times per day\uff09<br \/>\n1995\/06\/05\uff5e1995\/06\/06\uff083 times per day\uff09<br \/>\n1995\/06\/07\uff081 time per day\uff09<br \/>\n1995\/06\/08\uff084 times per day\uff09<br \/>\n1995\/06\/09\uff5e1995\/06\/10\uff082 times per day\uff09<br \/>\n1995\/06\/11\uff5e1995\/06\/12\uff081 time per day\uff09<br \/>\n1995\/06\/13\uff083 times per day\uff09<br \/>\n1995\/06\/14\uff081 time per day\uff09<br \/>\n1995\/06\/15\uff083 times per day\uff09<br \/>\n1995\/06\/16\uff5e1995\/06\/17\uff082 times per day\uff09<br \/>\n1995\/06\/18\uff5e1995\/06\/19\uff081 time per day\uff09<br \/>\n1995\/06\/20\uff083 times per day\uff09<br \/>\n1995\/06\/21\uff081 time per day\uff09<br \/>\n1995\/06\/22\uff084 times per day\uff09<br \/>\n1995\/06\/23\uff5e1995\/06\/24\uff082 times per day\uff09<br \/>\n1995\/06\/25\uff5e1995\/06\/26\uff081 time per day\uff09<br \/>\n1995\/06\/27\uff083 times per day\uff09<br \/>\n1995\/06\/28\uff081 time per day\uff09<br \/>\n1995\/06\/29\uff084 times per day\uff09<br \/>\n1995\/06\/30\uff5e1995\/07\/01\uff082 times per day\uff09<br \/>\n1995\/07\/02\uff5e1995\/07\/04\uff081 time per day\uff09<br \/>\n1995\/07\/05\uff082 times per day\uff09[UNCONFIRMED PARTIAL DATA]<br \/>\n1995\/07\/06\uff084 times per day\uff09<br \/>\n1995\/07\/07\uff5e1995\/07\/08\uff082 times per day\uff09<br \/>\n1995\/07\/09\uff5e1995\/07\/10\uff081 time per day\uff09<br \/>\n1995\/07\/11 [NO DATA]<br \/>\n1995\/07\/12\uff081 time per day\uff09<br \/>\n1995\/07\/13\uff084 times per day\uff09<br \/>\n1995\/07\/14\uff5e1995\/07\/15\uff082 times per day\uff09<br \/>\n1995\/07\/16\uff081 time per day\uff09<\/p>\n<p><a href=\"https:\/\/archive.org\/details\/wario-no-mori-bakushou-version-japan-1995-4-24\">Wario no Mori Bakushow Pre-Event Version 1 (4-24) | \u30ef\u30ea\u30aa\u306e\u68ee \u30a4\u30d9\u30f3\u30c8\u6e96\u5099\u4e2d\u30d0\u30fc\u30b8\u30e7\u30f3\uff11<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hakkun%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hakkun%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hakkun%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hakkun%20003.png\" \/><\/p>\n<p>This is the Original Event Version of Sutte Hakkun (kinda like the Wario no Mori Futatabi one we released a few months ago).<\/p>\n<p>This build features functionnal event presentation &amp; postcard screens unlike the regular one.<\/p>\n<p>According to sound_music this dump is corrupted, but personnally, I don&#8217;t really think it&#8217;s a bad dump since unlike the others corrupted\/bad dumps we got, it didn&#8217;t needed to correct the checksum to bootup.<\/p>\n<p>Let me furnish the broadcasts list (don&#8217;t worry about me, it wasn&#8217;t a F#CKING nightmare to write like the Wario no Mori ones (:)) ) :<\/p>\n<p>1997\/11\/02\uff5e1997\/11\/29\uff083 times per day\uff09<\/p>\n<p><a href=\"https:\/\/archive.org\/details\/satella-view-sutte-hakkun-event-version-japan-main-broadcast-1997-11-9corrupted\">[Probably not Corrupted] Sutte Hakkun (Original Event Version) (11-9) | [Probably not Corrupted] \u3059\u3063\u3066\u306f\u3063\u304f\u3093 \u30a4\u30d9\u30f3\u30c8\u30d0\u30fc\u30b8\u30e7\u30f3\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/WaiWai%20Check%20PW%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/WaiWai%20Check%20PW%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/WaiWai%20Check%20PW%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/WaiWai%20Check%20PW%20003.png\" \/><\/p>\n<p>This one however, was unexcepted. It&#8217;s seems to be a debug tool to check Password you get at the end of WaiWai Check (I can confirm it works since as you can see, i&#8217;ve tested with 2 passwords I got from 11\/22 &amp; 3\/28 Versions). Sadly, it&#8217;s highly corrupted so it can&#8217;t be bootup without being fixed<\/p>\n<p>I&#8217;ll furnish the original Internet Archive dump + a fix that have been made to make it usable.<\/p>\n<p><a href=\"https:\/\/archive.org\/details\/satella-view-waiwai-check-pw-kanadeeru-user-savedatacorruption\">[Corrupted] WaiWai Check &#8211; Password Check Version 3 (3-12)<br \/>\nROM Download<\/a><\/p>\n<p><a href=\"https:\/\/www.mediafire.com\/file\/06pp1btvbevr3mn\/WAIWAI+CHECK+PW+-+SKIPSOUNDCODE.bs\/file\">[Partial Fix] WAIWAI CHECK PW (3-12)<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hudson%20Special%20000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hudson%20Special%20001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hudson%20Special%20002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Hudson%20Special%20003.png\" \/><\/p>\n<p>Here, we have a new memory pack that contains one of the early broadcasts of Tamori no Picross (that include new picrosses for Picross fans) which is is one of the rare editions that have been not reran during the Picross reruns period (between September 2nd 1995 and March 30th 1996).<\/p>\n<p>Let me furnish the broadcasts list [OF THIS VERSION ONLY] :<\/p>\n<p>1995\/05\/03\uff5e1995\/05\/04\uff083 times per day\uff09[UNCONFIRMED PARTIAL DATA FOR 5\/03]<\/p>\n<p>Well, this memory pack also include one of the very first volumes of Game Tora no Ooana (IT&#8217;S NOT FROM GAME TORA NO OOANA SPECIAL I say that because No Intro added our Game Tora no Ooana 6\/20 dump as Game Tora no Ooana Special but it&#8217;s NOT. also the <a href=\"http:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Hard4games%20-%20AK%20Live%20%2B%20CT%20Secrets.zip\">Chrono Trigger Maru Vol.5<\/a> in this Hard4Games&#8217;s dump was the Game Tora no Ooana from April 28th 1995.)<\/p>\n<p>Btw, it was aired during the famous Hudson week (between May 1st and May 8th 1995) to promote the release of Super Bomberman 3. (it was during this week than the Panic Bomber W trial version and Elfaria 2 demo video have been both aired).<\/p>\n<p>Also, this is apparently the magazine that was distributed at the same time than this recording uploaded by mikarin :<br \/>\n<iframe loading=\"lazy\" title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/KB0GeDKM7Ng?si=4wAS_WG8TsAyd3oZ\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><span data-mce-type=\"bookmark\" style=\"display: inline-block; width: 0px; overflow: hidden; line-height: 0;\" class=\"mce_SELRES_start\">\ufeff<\/span><\/iframe><\/p>\n<p>Also let me furnish the official description of the radio broadcast (the one for the magazine is lost sadly) :<\/p>\n<blockquote><p>&#8220;\u4eba\u6c17\u30b2\u30fc\u30e0\u30bd\u30d5\u30c8\u306e\u88cf\u6280\u30fb\u79d8\u6280\u3092\u3069\u3053\u3088\u308a\u3082\u65e9\u304f\u7d39\u4ecb\uff01\u767a\u58f2\u524d\u306b\u8a71\u984c\u306e\u30bd\u30d5\u30c8\u306e\u304a\u8a66\u3057\u7248\u3092\u5927\u653e\u51fa! \u4ed6\u3067\u306f\u624b\u306b\u5165\u3089\u306a\u3044\u30aa\u30ea\u30b8\u30ca\u30eb\u30bd\u30d5\u30c8\u3082\u3042\u308b\u305c\uff01&#8221;<\/p>\n<p>&#8220;We&#8217;re introducing tricks and secrets for popular game \/ software faster than anywhere else ! We&#8217;re releasing trial versions of popular software before it&#8217;s released ! We also have original software that you can&#8217;t get anywhere else !&#8221;<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : \u756a\u7d44\u30ac\u30a4\u30c9 (1995\/05\/03)<\/em><\/p>\n<p><a href=\"https:\/\/archive.org\/details\/satella-view-tamori-no-picross-5-3-1995-5-3-game-tora-no-ooana-1995-5-3\">Tamori no Picross (1995-5-3) + Game Tora no Ooana (1995-5-3) &#8211; Hudson Tokushou Vol.3 | \u30bf\u30e2\u30ea\u306e\u30d4\u30af\u30ed\u30b9\uff081995-5-3\uff09+ \u30b2\u30fc\u30e0\u864e\u306e\u5927\u7a74\uff081995-5-3\uff09- \u30cf\u30c9\u30bd\u30f3\u7279\u96c6\uff56\uff4f\uff4c.\uff13<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Gekijou000.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Gekijou001.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Gekijou002.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202507_1\/images\/Gekijou003.png\" \/><\/p>\n<p>The last sounds_music dump i want to present here is another volume of Lily Franky Theater &#8211; Live Action Version (precisely the one that have been aired between September 25th and October 1st 1995).<\/p>\n<p>I&#8217;ve made a translated transcription of this :<\/p>\n<blockquote><p>-This episode is a rerun for interview reasons-<br \/>\n-Summary of previous episode-<br \/>\nMario &amp; Toad killed the woman&#8217;s lover. They tried to escape, but the search is progressing.<br \/>\n-Toad : Oyakata ! it&#8217;s over, we should give up.<br \/>\n-Mario : Huh ?!<br \/>\n-Mario : Idiot ! if we give up it&#8217;s the end of our lives !<br \/>\n-Toad : But I can&#8217;t do it anymore ! Even when I sleep, I remember that scene.<br \/>\n-Toad (who seems to have an erection) : Ah ! Toad-san don&#8217;t do that&#8230; That&#8217;s so embarrassing ! Here ! You&#8217;re in the habit of doing things like this ! hehehe! Ah, no, stop it&#8230; Ah, ah&#8230;.<br \/>\n(Mario punches Toad again&#8230;)<br \/>\n-Toad : Acchonburike !<br \/>\n-Mario : What kind of people is this idiot !!!<br \/>\n-Mario : Besides&#8230; in fact, it was you who killed him, I didn&#8217;t know about it.<br \/>\n-Toad : That\u2019s it !<br \/>\n-Mario : Oh my God ! I&#8217;m going to do something else than hiding. Don&#8217;t be afraid.<br \/>\n(Mario &amp; Toad are fighting)<br \/>\n-Toad : That&#8217;s not true ! You old dumbass !!!<br \/>\n-Mario : What ?! YOU&#8217;RE the murderer !!!<br \/>\n(Someone knocked the door)<br \/>\n-Mario &amp; Toad : Huh ?!<br \/>\n(It&#8217;s Bowser who finally found them !)<br \/>\n-Toad : Acchonburike !<br \/>\n-Bowser : It&#8217;s the police ! Follow me !<br \/>\n(To be continued&#8230;)<\/p><\/blockquote>\n<p>Concerning the &#8220;interview reasons&#8221;, I am not sure about what does that mean but I have 2 theories :<br \/>\n1. Maybe Nintendo wanted to ask Lily Franky to calm down with his program which is&#8230;. to not be insulting we will say curious.<br \/>\n2. Maybe it&#8217;s an interview he had to do IRL.<br \/>\nBut even in the &#8220;\u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9&#8221; I couldn&#8217;t find anything about it. But that clearly mean than this episode is a rerun version of the 1995-9-18 one.<\/p>\n<p>It&#8217;s also contains some leftover of a RPG Tsukuru Super Dante software.<\/p>\n<p><a href=\"https:\/\/archive.org\/details\/satellaview-lilly-franky-gekijou-jissha-ban-1995-9-29\">Lily Franky Theater &#8211; Live Action Version (1995-9-25) (9-29) | \u30ea\u30ea\u30fc\u30fb\u30d5\u30e9\u30f3\u30ad\u30fc\u5287\u5834\uff0f\u5b9f\u5199\u7248\uff081995-9-25\uff09<br \/>\nROM Download<\/a><\/p>\n<p>The rest of his dumps are either redumps either User Data.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hi, it&#8217;s me, again ! After the two-parts release I had to do, I am going to release some dumps\/redumps we got this month. Let&#8217;s begin by the redumps : [Deleted] SD Gundam GNEXT &#8211; MS DATA (1-23) (Dumped by an anonymous benefactor) Tamori no Picross (1995-7-14) Premiere + Satella-Q (1995-7-21) + Machi Magazine (Dumped<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; The First Dumps of Summer !<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2025\/07\/the-first-dumps-of-summer\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":89,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-QQ","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3276"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/89"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=3276"}],"version-history":[{"count":9,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3276\/revisions"}],"predecessor-version":[{"id":3301,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3276\/revisions\/3301"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=3276"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=3276"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=3276"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}