{"id":3263,"date":"2025-06-10T00:00:45","date_gmt":"2025-06-10T07:00:45","guid":{"rendered":"https:\/\/superfamicom.org\/blog\/?p=3263"},"modified":"2025-06-10T01:55:21","modified_gmt":"2025-06-10T08:55:21","slug":"one-of-the-biggest-batchs-so-far-part-2","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2025\/06\/one-of-the-biggest-batchs-so-far-part-2\/","title":{"rendered":"One of the biggest batchs so far (Part 2)"},"content":{"rendered":"<p>Hey guys, we promised you a part 2 quickly, and well here it is!<br \/>\nYou&#8217;ll have some G.B.S. versions of some games (G.B.S. mean <strong>G<\/strong>ame <strong>B<\/strong>est <strong>S<\/strong>election) and some surprises. Let&#8217;s continue !<\/p>\n<p>Something you should know before (details added by LuigiBlood) :<\/p>\n<p>-Alloc NG = the bits at xFD0 that can be used for know the game\/magazine size and that indicates where the data is in the memory of the Memory Pack are not input properly (or at all).<\/p>\n<p>-Date NG = Date is not good\/valid<\/p>\n<p>these informations are just FF bytes, and BS-X then adds them later. When it&#8217;s NG, usually it doesn&#8217;t.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Space%20Invaders%20-%20The%20Original%20Game%20(3-11)%20(Variant)%20(Alloc%20NG)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Space%20Invaders%20-%20The%20Original%20Game%20(3-11)%20(Variant)%20(Alloc%20NG)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Space%20Invaders%20-%20The%20Original%20Game%20(3-11)%20(Variant)%20(Alloc%20NG)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Space%20Invaders%20-%20The%20Original%20Game%20(3-11)%20(Variant)%20(Alloc%20NG)_3.png\" \/><\/p>\n<p>I know, PrincessBeef already got the G.B.S. version of this one, but believe me, it&#8217;s still kinda different from her dump. Precisely, 2 bytes at 0x1C30 are different from the PrincessBeef one.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Space%20Invaders%20-%20The%20Original%20Game%20(3-11)%20(Variant)%20(Alloc%20NG).zip\">Space Invaders &#8211; G.B.S. Version (Variant)<br \/>\n\uff33\uff30\uff21\uff23\uff25\u3000\uff29\uff2e\uff36\uff21\uff24\uff25\uff32\uff33<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Septentrion%20(Alloc%20+%20Date%20NG)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Septentrion%20(Alloc%20+%20Date%20NG)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Septentrion%20(Alloc%20+%20Date%20NG)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Septentrion%20(Alloc%20+%20Date%20NG)_3.png\" \/><\/p>\n<p>This memory pack contains the G.B.S. version of Septentrion. It&#8217;s identical to the SFC Retail. (However the Alloc &amp; the date are NG, however.)<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Septentrion%20(Alloc%20+%20Date%20NG).zip\">[Alloc NG + Date NG] Septentrion G.B.S. Version<br \/>\n[Alloc NG + Date NG] \u30bb\u30d7\u30c6\u30f3\u30c8\u30ea\u30aa\u30f3<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Ihatovo%20Monogatari%20(11-16)%20(Deleted)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Ihatovo%20Monogatari%20(11-16)%20(Deleted)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Ihatovo%20Monogatari%20(11-16)%20(Deleted)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Ihatovo%20Monogatari%20(11-16)%20(Deleted)_3.png\" \/><\/p>\n<p><span style=\"font-weight: 400;\">This one contains the G.B.S version of Ihatovo Monogatari. Again, it\u2019s identical to the SFC Retail.<\/span><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Ihatovo%20Monogatari%20(11-16)%20(Deleted).zip\">Ihatovo Monogatari &#8211; G.B.S. Version<br \/>\n\u30a4\u30fc\u30cf\u30c8\u30fc\u30f4\u30a9\u7269\u8a9e<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Pinball%20-%20Behind%20the%20Mask%20(4-7)%20(Alloc%20NG)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Pinball%20-%20Behind%20the%20Mask%20(4-7)%20(Alloc%20NG)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Pinball%20-%20Behind%20the%20Mask%20(4-7)%20(Alloc%20NG)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Pinball%20-%20Behind%20the%20Mask%20(4-7)%20(Alloc%20NG)_3.png\" \/><\/p>\n<p><span style=\"font-weight: 400;\">This memory pack contains the G.B.S. version of Super Pinball. It\u2019s identical to the SFC Retail. However, it\u2019s Alloc NG.<\/span><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Super%20Pinball%20-%20Behind%20the%20Mask%20(4-7)%20(Alloc%20NG).zip\">[Alloc NG] Super Pinball &#8211; G.B.S. Version<br \/>\n[Alloc NG] \u30b9\u30fc\u30d1\u30fc\u30d4\u30f3\u30dc\u30fc\u30eb<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Final%20Match%20Tennis%20(3-30)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Final%20Match%20Tennis%20(3-30)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Final%20Match%20Tennis%20(3-30)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Final%20Match%20Tennis%20(3-30)_3.png\" \/><\/p>\n<p>It&#8217;s the G.B.S version of Super Final Match Tennis. Again like most of G.B.S., it\u2019s identical to the SFC Retail).<br \/>\nWe found 2 dumps of theses : one with Alloc NG, but the second one used for thoses screenshots is 100% clean.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Super%20Final%20Match%20Tennis%20(4-24)%20(Alloc%20NG).zip\">[Alloc NG] Super Final Match Tennis &#8211; G.B.S. Version (4-24)<br \/>\n[Alloc NG] \u30b9\u30fc\u30d1\u30fc\u30d5\u30a1\u30a4\u30ca\u30eb\u30de\u30c3\u30c1\u30c6\u30cb\u30b9 (4-24)<br \/>\nROM Download<\/a><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Super%20Final%20Match%20Tennis%20(3-30).zip\">[Redump] Super Final Match Tennis &#8211; G.B.S. Version (3-30)<br \/>\n[Redump] \u30b9\u30fc\u30d1\u30fc\u30d5\u30a1\u30a4\u30ca\u30eb\u30de\u30c3\u30c1\u30c6\u30cb\u30b9 (3-30)<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Mahjong%20Taikai%20+%20Super%20Bowling%20(9-27)%20(Corrupted)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Mahjong%20Taikai%20+%20Super%20Bowling%20(9-27)%20(Corrupted)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Mahjong%20Taikai%20+%20Super%20Bowling%20(9-27)%20(Corrupted)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Super%20Mahjong%20Taikai%20+%20Super%20Bowling%20(9-27)%20(Corrupted)_3.png\" \/><\/p>\n<p>This memory pack contains a redump of the G.B.S. version of Super Mahjong Takai and the G.B.S version of Super Bowling. However, let me tell you its <strong>corrupted<\/strong>, but since most of these G.B.S games are 100% identical to the SFC Retail, this is not a problem <strong>\u00af\\_(\u30c4)_\/\u00af<\/strong><\/p>\n<p>Also, we found another dump of Super Bowling which is Alloc NG, but not corrupted though (Making the corrupted dump definitely fixable).<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Super%20Mahjong%20Taikai%20+%20Super%20Bowling%20(9-27)%20(Corrupted).zip\">[Redump] Super Mahjong Takai &#8211; G.B.S. Version (9-27) + [Corrupted] Super Bowling &#8211; G.B.S. Version (9-27)<br \/>\n[Redump] \u30b9\u30fc\u30d1\u30fc\u9ebb\u96c0\u5927\u4f1a (9-27) + [Corrupted] \u30b9\u30fc\u30d1\u30fc\u30dc\u30a6\u30ea\u30f3\u30b0<br \/>\nROM Download<\/a><\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Super%20Bowling%20(10-10)%20(Alloc%20NG).zip\">[Redump + Alloc NG] Super Bowling &#8211; G.B.S. Version (10-10)<br \/>\n[Redump + Alloc NG] \u30b9\u30fc\u30d1\u30fc\u30dc\u30a6\u30ea\u30f3\u30b0 (10-10)<br \/>\nROM Download<\/a><\/p>\n<p>Yeah, that wasn&#8217;t interesting since these games was identical to the SFC Retail (with minimal bytes difference and 5 limited starts), but the next dumps will be more interesting.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20F-Zero%20Grand%20Prix%20-%20Dai-4-shuu%20-%20Ace%20League%20(Premiere)%20(1-19)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20F-Zero%20Grand%20Prix%20-%20Dai-4-shuu%20-%20Ace%20League%20(Premiere)%20(1-19)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20F-Zero%20Grand%20Prix%20-%20Dai-4-shuu%20-%20Ace%20League%20(Premiere)%20(1-19)_2.png\" \/><\/p>\n<p>This memory pack contains the premiere variant of BS F-Zero Ace League. There are something like 20-25% of differences with the one we got before (and probably a working advertising screen at the end).<\/p>\n<p>Extra Note : Notice you should use bsnes-plus to play this because in SNES9X, it will softlock after the \u201cLoading program\u2026\u201d screen.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/BS%20F-Zero%20Grand%20Prix%20-%20Dai-4-shuu%20-%20Ace%20League%20(Premiere)%20(1-19).zip\">BS F-Zero Grand Prix &#8211; Dai-4-shuu &#8211; Ace League (Premiere Variant)<br \/>\n\uff22\uff33 \uff26\uff0d\uff3a\uff25\uff32\uff2f \u7b2c\uff14\u9031 &#8211; \uff21\uff23\uff25 \uff2c\uff25\uff21\uff27\uff35\uff25\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Excitebike%20-%20Bunbun%20Mario%20Battle%20-%20Stadium%201%20(Premiere)%20(5-11)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Excitebike%20-%20Bunbun%20Mario%20Battle%20-%20Stadium%201%20(Premiere)%20(5-11)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Excitebike%20-%20Bunbun%20Mario%20Battle%20-%20Stadium%201%20(Premiere)%20(5-11)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Excitebike%20-%20Bunbun%20Mario%20Battle%20-%20Stadium%201%20(Premiere)%20(5-11)_3.png\" \/><\/p>\n<p>This memory pack contains the premiere variant Excitebike BunBun Mario Stadium 1 from May 11th 1997. The Bass Fishing ad seems to show up correctly in this.<\/p>\n<p>(We have just to find Premiere build of Stadium 4 and July 1997 Reruns Variants of Stadium 1 &amp; 2, and we&#8217;ll finish the whole Excitebike BunBun Mario ROM Collection).<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Excitebike%20-%20Bunbun%20Mario%20Battle%20-%20Stadium%201%20(Premiere)%20(5-11).zip\">Excitebike &#8211; Bunbun Mario Battle &#8211; Stadium 1 (Premiere Variant)<br \/>\n\u30a8\u30ad\u30b5\u30a4\u30c8\u30d0\u30a4\u30af &#8211; \u3076\u3093\u3076\u3093\u30de\u30ea\u30aa\u30d0\u30c8\u30eb &#8211; \u30b9\u30bf\u30b8\u30a2\u30e0\uff11\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Fire%20Emblem%20-%20Akaneia%20Senki%20Hen%20-%20Dai-2-wa%20-%20Akai%20Ryuu%20Kishi%20(Corrupted)%20(10-9)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Fire%20Emblem%20-%20Akaneia%20Senki%20Hen%20-%20Dai-2-wa%20-%20Akai%20Ryuu%20Kishi%20(Corrupted)%20(10-9)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Fire%20Emblem%20-%20Akaneia%20Senki%20Hen%20-%20Dai-2-wa%20-%20Akai%20Ryuu%20Kishi%20(Corrupted)%20(10-9)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Fire%20Emblem%20-%20Akaneia%20Senki%20Hen%20-%20Dai-2-wa%20-%20Akai%20Ryuu%20Kishi%20(Corrupted)%20(10-9)_3.png\" \/><\/p>\n<p>This memory pack contains what seems to be the premiere variant of the 2nd week of BS Fire Emblem (it has some differences with the old dump we got which is probably the rerun variant). However, it&#8217;s <strong>corrupted<\/strong> and sadly we couldn\u2019t find where the exact corruption is.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/BS%20Fire%20Emblem%20-%20Akaneia%20Senki%20Hen%20-%20Dai-2-wa%20-%20Akai%20Ryuu%20Kishi%20(Corrupted)%20(10-9).zip\">[Corrupted] BS Fire Emblem &#8211; Akaneia Senki Hen &#8211; Dai-2-wa &#8211; Akai Ryuu Kishi (Premiere Variant)<br \/>\n[Corrupted] \uff22\uff33 \u30d5\u30a1\u30a4\u30a2\u30fc\u30a8\u30e0\u30d6\u30ec\u30e0 &#8211; \u30a2\u30ab\u30cd\u30a4\u30a2\u6226\u8a18\u7de8 &#8211; \u7b2c\uff12\u8a71 &#8211; \u8d64\u3044\u7adc\u9a0e\u58eb\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Marvelous%20-%20Camp%20Arnold%20Course%20-%20Dai-2-shuu%20(Variant)%20(Corrupted)_0.png\" \/><img decoding=\"async\" loading=\"lazy\" class=\"\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Marvelous%20-%20Camp%20Arnold%20Course%20-%20Dai-2-shuu%20(Variant)%20(Corrupted)_1.png\" width=\"256\" height=\"224\" \/><img decoding=\"async\" loading=\"lazy\" class=\"\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Marvelous%20-%20Camp%20Arnold%20Course%20-%20Dai-2-shuu%20(Variant)%20(Corrupted)_2.png\" width=\"256\" height=\"224\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/BS%20Marvelous%20-%20Camp%20Arnold%20Course%20-%20Dai-2-shuu%20(Variant)%20(Corrupted)_3.png\" \/><\/p>\n<p>This memory pack contains a variant (most likely the premiere one) of week 2 of \u201cBS Marvelous : Camp Arnold Course\u201d. However, as you can see, it\u2019s <strong>corrupted<\/strong> and has some sprites issues.<\/p>\n<p>LuigiBlood has indicated where is the corruption:<\/p>\n<blockquote><p>\u201cBlock Corruption at 0x694BA-0x6A0B4\u201d<\/p><\/blockquote>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/BS%20Marvelous%20-%20Camp%20Arnold%20Course%20-%20Dai-2-shuu%20(Variant)%20(Corrupted).zip\">[Corrupted + Date NG] BS Marvelous &#8211; Camp Arnold Course &#8211; Dai-2-shuu (Premiere Variant)<br \/>\n[Corrupted + Date NG] \uff22\uff33 \u30de\u30fc\u30f4\u30a7\u30e9\u30b9 &#8211; \u30ad\u30e3\u30f3\u30d7\u30a2\u30fc\u30ce\u30eb\u30c9\u30b3\u30fc\u30b9 &#8211; \u7b2c\uff12\u9031\uff08\u672c\u653e\u9001\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p>The two last dumps to release are mixes between edited user data, and downloadable data.<\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Zapping%20Gekijou%20Zenpen%20(8-23)%20+%20Zapping%20Gekijou%20Kouhen%20(8-23)%20+%20Sofcon%20Remake_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Zapping%20Gekijou%20Zenpen%20(8-23)%20+%20Zapping%20Gekijou%20Kouhen%20(8-23)%20+%20Sofcon%20Remake_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Zapping%20Gekijou%20Zenpen%20(8-23)%20+%20Zapping%20Gekijou%20Kouhen%20(8-23)%20+%20Sofcon%20Remake_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/Zapping%20Gekijou%20Zenpen%20(8-23)%20+%20Zapping%20Gekijou%20Kouhen%20(8-23)%20+%20Sofcon%20Remake_3.png\" \/><\/p>\n<p>This memory pack contains the two first parts of the Sound Novel Tsukuru downloadable game \u201cZapping Gekijou\u201d, and a new downloadable track for Ongaku Tsukuru named \u201cSofcon Remake\u201d. However, the Kanaderu Score seems to have been edited because the date is EXACTLY the same as the other Kanaderu user files (precisely 1\/1) or maybe the old owner saved a copy\/backup of this in another memory pack via Ongaku Tsukuru without edit it in case he would have to delete it in another one which could be the main he used ? Also, it includes a Kanaderu Convert user file.<\/p>\n<p>Let me furnish the official description of Zapping Gekijou :<\/p>\n<blockquote><p>\u201c\u30b5\u30a6\u30f3\u30c9\u30ce\u30d9\u30eb\u30c4\u30af\u30fc\u30eb\u5bfe\u5fdc\u300c\u30b6\u30c3\u30d4\u30f3\u30b0\u5287\u5834\u30fb\u524d\u7de8\u300d\u3067\u3059\u3002\u7b2c\uff12\u56de\u30b3\u30f3\u4f73\u4f5c\u53d7\u8cde\u4f5c\u54c1\u3067\u3059\u3002\u201d<\/p>\n<p>\u201c\u30b5\u30a6\u30f3\u30c9\u30ce\u30d9\u30eb\u30c4\u30af\u30fc\u30eb\u5bfe\u5fdc\u300c\u30b6\u30c3\u30d4\u30f3\u30b0\u5287\u5834\u30fb\u5f8c\u7de8\u300d\u3067\u3059\u3002\u7b2c\uff12\u56de\u30b3\u30f3\u4f73\u4f5c\u53d7\u8cde\u4f5c\u54c1\u3067\u3059\u3002\u201d<\/p>\n<p>\u201c\u30b5\u30a6\u30f3\u30c9\u30ce\u30d9\u30eb\u30c4\u30af\u30fc\u30eb\u5bfe\u5fdc\u300c\u30b6\u30c3\u30d4\u30f3\u30b0\u5287\u5834\u30fb\u89e3\u6c7a\u7de8\u300d\u3067\u3059\u3002\u7b2c\uff12\u56de\u30b3\u30f3\u4f73\u4f5c\u53d7\u8cde\u4f5c\u54c1\u3067\u3059\u3002\u201d<\/p>\n<p>\u201cThis is \u201cZapping Gekijou : Part 1\u201d for Sound Novel Maker. This work won an honorable mention in the 2nd contest.\u201d<\/p>\n<p>\u201cThis is \u201cZapping Gekijou : Part 2\u201d for Sound Novel Maker. This work won an honorable mention in the 2nd contest.\u201d<\/p>\n<p>\u201cThis is \u201cZapping Gekijou : Final Part\u201d for Sound Novel Maker. This work won an honorable mention in the 2nd contest.\u201d<\/p><\/blockquote>\n<p style=\"text-align: right;\"><em>Source : BS-X Town Buildings (Early 1998)<\/em><\/p>\n<p>These let me think this downloadable game was made for a certain Sound Novel Tsukuru contest but I couldn\u2019t find anything more about it.<\/p>\n<p>Extra note : Notice you should use bsnes plus to play this because SNES9X will consider it as a corrupted ROM (kinda like &#8220;\u30af\u30ed\u30ce\u30c8\u30ea\u30ac\u30fc\u60c5\u5831\uff15&#8221; if it&#8217;s standalone).<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/Zapping%20Gekijou%20Zenpen%20(8-23)%20+%20Zapping%20Gekijou%20Kouhen%20(8-23)%20+%20Sofcon%20Remake.zip\">Zapping Gekijou &#8211; Parts 1 &amp; 2 + Sofcon Remake + [User] Kanaderu Convert<br \/>\n\u30b6\u30c3\u30d4\u30f3\u30b0\u5287\u5834\u3000\u524d\u7de8\u00a0 &amp; \u5f8c\u7de8 \u00a0+ \u30bd\u30d5\u30b3\u30f3\u30ea\u30e1\u30a4\u30af + [User] KANADERU CONVERT<br \/>\nROM Download<\/a><\/p>\n<p><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/%5bUser%5dSame%20Game%20-%20Koma%20Editor%203%20(5-18)%20(Deleted)%20+%20Kanaderu%20Score%20-%20Violin%20Waltz%20(5-3)%20(Deleted)_0.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/%5bUser%5dSame%20Game%20-%20Koma%20Editor%203%20(5-18)%20(Deleted)%20+%20Kanaderu%20Score%20-%20Violin%20Waltz%20(5-3)%20(Deleted)_1.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/%5bUser%5dSame%20Game%20-%20Koma%20Editor%203%20(5-18)%20(Deleted)%20+%20Kanaderu%20Score%20-%20Violin%20Waltz%20(5-3)%20(Deleted)_2.png\" \/><img decoding=\"async\" src=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/images\/%5bUser%5dSame%20Game%20-%20Koma%20Editor%203%20(5-18)%20(Deleted)%20+%20Kanaderu%20Score%20-%20Violin%20Waltz%20(5-3)%20(Deleted)_3.png\" \/><\/p>\n<p>This memory pack contains a redump of Violin Waltz, a downloadable track for Ongaku Tsukuru (it\u2019s identical to the one LuigiBlood released before), and the 3rd Koma Editor for Same Game (we got before this the 4th one). However, as you can see in these screenshots, it seems that it has been edited by the old owner. However, it&#8217;s possible to use VHS Recording of someone playing the original aired Koma Editor 3 for restore it, but find this is not very easy and it would take A LOT of time.<\/p>\n<p>Also, this memory pack contains leftovers (in fact 3Mbit) from the trial version of Ongaku Tsukuru (you can\u2019t save your custom score file and that\u2019s all).<\/p>\n<p>Let me furnish the broadcasts list :<\/p>\n<p>1996\/03\/23\uff5e1996\/03\/28\uff081 time per day\uff09<br \/>\n1996\/03\/29\uff5e1996\/04\/06\uff082 times per day\uff09<br \/>\n1996\/04\/21\uff5e1996\/04\/30\uff081 time per day\uff09<\/p>\n<p>Yep. It\u2019s a very short broadcast period.<\/p>\n<p><a href=\"https:\/\/project.satellaview.org\/download\/dumps\/202506_2\/%5bUser%5dSame%20Game%20-%20Koma%20Editor%203%20(5-18)%20(Deleted)%20+%20Kanaderu%20Score%20-%20Violin%20Waltz%20(5-3)%20(Deleted).zip\">[Redump] Violin Waltz + [Edited] Koma Editor 3 + [Leftover] Ongaku Tsukuru (Trial Version)<br \/>\n[Redump] \u30a6\u30a4\u30f3\u30ca\u30ef\u30eb\u30c4 + [Edited] \u99d2\u30a8\u30c7\u30a3\u30bf\u30fc \uff13+ [Leftover] \u97f3\u697d\u30c4\u30af\u30fc\u30eb\uff08\u30c8\u30e9\u30a4\u30a2\u30eb\u7248\uff09<br \/>\nROM Download<\/a><\/p>\n<p>Nearly all these memory packs published between 2024 and now had been dumped by a anonymous benefactor.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hey guys, we promised you a part 2 quickly, and well here it is! You&#8217;ll have some G.B.S. versions of some games (G.B.S. mean Game Best Selection) and some surprises. Let&#8217;s continue ! Something you should know before (details added by LuigiBlood) : -Alloc NG = the bits at xFD0 that can be used for<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; One of the biggest batchs so far (Part 2)<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2025\/06\/one-of-the-biggest-batchs-so-far-part-2\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":89,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-QD","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3263"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/89"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=3263"}],"version-history":[{"count":5,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3263\/revisions"}],"predecessor-version":[{"id":3270,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/3263\/revisions\/3270"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=3263"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=3263"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=3263"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}