{"id":2950,"date":"2024-04-07T16:00:31","date_gmt":"2024-04-07T23:00:31","guid":{"rendered":"https:\/\/superfamicom.org\/blog\/?p=2950"},"modified":"2024-04-20T14:01:45","modified_gmt":"2024-04-20T21:01:45","slug":"milestone-rom-release-the-last-puyo","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2024\/04\/milestone-rom-release-the-last-puyo\/","title":{"rendered":"NEARBY MILESTONE ROM RELEASE: The Penultimate Puyo. (Last one will drive me Madou I swear)"},"content":{"rendered":"<p>While Danyl still works on that big batch, I&#8217;m gonna take a few notable chunks and release them separately. This is, obviously, to keep the page active, and also to hopefully make Danyl&#8217;s job a bit easier with a smaller amount of ROMs necessary to work with.<br \/>\n(NOTE: Danyl has done some edits to the article. Please excuse any unusual changes in formatting or writing style.)<\/p>\n<p>I&#8217;m gonna start with one I spent a sizable amount of my own monies for. Now, it&#8217;s been a while since I did that, partly because I really shouldn&#8217;t be doing that with how broke I am, but this dump is a tad important. You know why?<\/p>\n<p>Let me recap the prior Puyo Puyo-related ROM dumps on Satellablog. This is useful especially if you&#8217;re new to this blog, which may well be the case considering it&#8217;s almost as old now as the Satellaview was when it was first made&#8230;<\/p>\n<p>PRIOR RELEASES.<br \/>\n<a title=\"Super Puyo Puyo\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/%5BYankee%5D%20Super%20Puyo%20Puyo%20%28BS%29.zip\">Super Puyo Puyo<\/a><br \/>\n<a title=\"Super Puyo Puyo Tsuu BS Ban\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Puyo%20Puyo%20Tsuu%20BS%20Ban.zip\">Super Puyo Puyo Tsuu BS Ban<\/a><br \/>\n<a title=\"Super Puyo Puyo Tsuu Remix BS Ban\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Super%20Puyo%20Puyo%20Tsuu%20Remix%20%28BS%29.zip\">Super Puyo Puyo Tsuu Remix BS Ban<\/a><br \/>\n<a title=\"Super Nazo Puyo\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Super%20Nazo%20Puyo%20%28BS%29.zip\">Super Nazo Puyo<\/a><br \/>\n<a title=\"Super Nazo Puyo Tsuu For Satellaview\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Super%20Nazo%20Puyo%20Tsuu%20%28BS%29.zip\">Super Nazo Puyo Tsuu For Satellaview<\/a><br \/>\n<a title=\"Super Aleste\" href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Super%20Aleste%20%28BS%29.zip\">ALSO Super Aleste<\/a><\/p>\n<p>You might be thinking &#8220;Wow, you got every Puyo Puyo game!&#8221;<br \/>\nBut you&#8217;d actually be wrong!<br \/>\nThere&#8217;s two more to add this set&#8230; the one of theses last games is in the &#8220;Madou Monogatari&#8221; line that is on the Super Famicom.<br \/>\nThat&#8217;s &#8220;Madou Monogatari &#8211; Hanamaru Daiyouchienji&#8221;.<\/p>\n<p>It, in fact, did have a Satellaview download demo!<\/p>\n<p>Here&#8217;s a video of the demo in action. It&#8217;s a pretty long video, though, so I&#8217;ll leave some text info for the tl;dw crew.<br \/>\n<iframe loading=\"lazy\" title=\"YouTube video player\" src=\"https:\/\/www.youtube.com\/embed\/GNCT5ynx-e8?si=y2tLdtLflLRvBGVC\" width=\"560\" height=\"315\" frameborder=\"0\" allowfullscreen=\"allowfullscreen\"><\/iframe><\/p>\n<p>Among of the quick notes:<br \/>\n1) The game starts right away, even if you press nothing on the title screen. There is no save menu. The game restarts from the opening cutscene on player death.<br \/>\n2) The game goes through the first study session and a little bit of exploring the Forest of Light, seemingly stopping in it&#8217;s tracks right when you would get the Ribbit Boots and leaving you softlocked.<br \/>\n3) You are not able to go anywhere outside your home town or the Forest of Light.<br \/>\n4) While there&#8217;s not a lot of known differences, there is a pretty notable difference in the Forest of Light battle BG. Here is the one used in this demo:<br \/>\n<img decoding=\"async\" src=\"http:\/\/bsx.superfamicom.org\/wp-content\/uploads\/pics\/Madou%20Monogatari%20Hanamaru%20Daiyouchienji%20-%20BS-X%20Ban%20%282-11%29000.png\" alt=\"BG\" \/><br \/>\n(I unfortunately was not able to recruit any dataminers for further assistance in spotting differences.)<br \/>\n5) The download date on the header is 2\/11. As a frame of reference, the retail game&#8217;s release date is January 12, 1996. As such, this is likely from a broadcast that came after the retail game&#8217;s release.<br \/>\n6) According to Kameb&#8217;s Satellaview history museum site, <a href=\"https:\/\/web.archive.org\/web\/20070323131202\/http:\/\/www.f3.dion.ne.jp:80\/~kameb\/satella\/st_tora\/st_trsp3.htm\">which has a section on games featured on various Game Tora no Ooana broadcasts<\/a>, Madou Monagatari had features on 12\/28\/1995 and 1\/18\/1996 respectively:<\/p>\n<blockquote><p>12\/28(\u6728) \u65b0\u4f5c\u30bd\u30d5\u30c8(\u9b54\u5c0e\u7269\u8a9e\u306f\u306a\u307e\u308b\u5927\u5e7c\u7a1a\u5712\u5150)<br \/>\n\u79d8\u4f1d\u30bd\u30d5\u30c8(\u3082\u3063\u3066\u3051\uff4f\uff48\uff01\u30c9\u30ed\u30dc\u30fc)<\/p><\/blockquote>\n<p>(Translation of relevant portion: &#8220;New software (Madou Monogatari Hanamaru Kindergarten)&#8221;)<\/p>\n<blockquote><p>1\/19(\u91d1) \u4eca\u9031\u306e\u304a\u8cb7\u3044\u7269\u60c5\u5831(1\/19)<br \/>\n\u79d8\u4f1d\u30bd\u30d5\u30c8(\u9b54\u5c0e\u7269\u8a9e)<br \/>\n\u30ea\u30b3\u3061\u3083\u3093\u96fb\u8a71(\u5acc\u3044\u306a\u30b8\u30e3\u30f3\u30eb)<\/p><\/blockquote>\n<p>(Translation of relevant portion: &#8220;This week&#8217;s shopping information (1\/19) Secret software (Madou Monogatari)&#8221; )<\/p>\n<p>Here&#8217;s an (abridged I guess) broadcast list provided by danyl:<\/p>\n<blockquote><p>1995\/12\/28 &#8211; 1996\/01\/10 (broadcast 2 times per day)<br \/>\n1996\/02\/01 &#8211; 1996\/02\/11 (maybe 12th ?) (broadcast 2 times per day)<\/p><\/blockquote>\n<p>The 8M Dump was, according to LuigiBlood, sent by an anonymous contributor.<\/p>\n<p><a href=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/Madou%20Monogatari%20Hanamaru%20Daiyouchienji%20-%20BS-X%20Ban%20%282-11%29.zip\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/bsx.superfamicom.org\/wp-content\/uploads\/pics\/Madou%20Monogatari%20Hanamaru%20Daiyouchienji%20-%20BS-X%20Ban%20%282-11%29001.png\" alt=\"Madou Monogatari BS-X Ban\" \/><\/p>\n<p>\u9b54\u5c0e\u7269\u8a9e BS-X\u7248 | Madou Monogatari BS-X Ban<br \/>\nROM Download<\/a><\/p>\n<p>And with that, NOW did we got every Puyo game on the Satellaview ?<\/p>\n<p>Not really we have to find a last one which is an Sample Version of Super Nazo Puyo Rulue no Roux where you can play the trial course with 6 levels.<img decoding=\"async\" src=\"https:\/\/cdn.discordapp.com\/attachments\/1219662321681694742\/1226605397381484604\/o1400048014917416616.png?ex=6625604b&amp;is=6612eb4b&amp;hm=3b40cb81bf3a487c8812c4d4807065f3859a74bc55ccf0f88cb55416d67aebbd&amp;\" \/><\/p>\n<p>Here the list of broadcasts provided by danyl:<\/p>\n<div class=\"contents_d3ae0d\">\n<div id=\"message-content-1226605397196931174\" class=\"markup_a7e664 messageContent_abea64\">1995\/06\/05\uff5e1995\/06\/11 \uff082 times per day until the 9th after, this is 3 time per day\uff09<\/div>\n<div class=\"markup_a7e664 messageContent_abea64\">1995\/07\/17\uff5e1995\/07\/23\uff083 times per day\uff09<\/div>\n<div class=\"markup_a7e664 messageContent_abea64\">1995\/08\/14\u30011995\/08\/18\u30011995\/10\/22 (??? times per day)<\/div>\n<p>Also it&#8217;s had been mentionned on the &#8220;\u304b\u3079\u65b0\u805e\u30cb\u30e5\u30fc\u30b9&#8221; of June 2, 1995 (which can be found on this <a href=\"https:\/\/docs.google.com\/spreadsheets\/d\/1qkQstF26Awj2KPpUCr_CyRE4BACjZYxXXCkkmGNhIiE\/edit#gid=0\">spreadsheet realised by Danyl<\/a>:<\/p>\n<p>\u300c\u3059\uff5e\u3071\uff5e\u306a\u305e\u3077\u3088\u300d\u79d8\u4f1d\u30b2\u30fc\u30e0\u3067\u653e\u9001\u6c7a\u5b9a\uff01\uff01<\/p>\n<p>\u2605\uff15\u6708\uff12\uff16\u65e5\u306b\u767a\u58f2\u3055\u308c\u305f\u3070\u304b\u308a\u306e\u6700\u65b0\u30bd\u30d5\u30c8\u300e\u3059\uff5e\u3071\uff5e\u306a\u305e\u3077\u3088\u300f\uff08\u30d0\u30f3\u30d7\u30ec\u30b9\u30c8\uff09\u304c\u3001<br \/>\n\uff16\uff0f\uff15\uff5e\uff16\uff0f\uff11\uff11\u306e\u864e\u306e\u5927\u7a74 \u79d8\u4f1d\u30b2\u30fc\u30e0\u3068\u3057\u3066\u767b\u5834\u3059\u308b\u305e\u3002<br \/>\n\u2605\u7d9a\u3044\u3066\u4eca\u6708\u306e\u30aa\u30f3\u30a8\u30a2\u4e88\u5b9a\u3092\u6559\u3048\u3061\u3083\u304a\u3046\u3002<br \/>\n\u300e\u8d85\u539f\u4eba\uff12\u300f\u300e\u30df\u30b9\u30c6\u30a3\u30c3\u30af\u30a2\u30fc\u30af\u300f\u304c\uff16\u6708\u4e2d\u306b\u767b\u5834\u4e88\u5b9a\u3002<br \/>\n\u4e5e\u3046\u3054\u671f\u5f85\u3002<br \/>\nTranslation by Danyl:<\/p>\n<p>\u201cSuper Nazo Puyo\u201d will be broadcast as a secret game ! !<\/p>\n<p>\u2605The latest software &#8220;Super Nazo Puyo&#8221; (Banpresto), which was just released on May 26th, will be released as a secret game of Tiger&#8217;s Long Hole from 6\/5 to 6\/11. \u2605Next, let me tell you about this month&#8217;s on-air schedule. &#8220;Genjin 2&#8221; and &#8220;Mystic Ark&#8221; are scheduled to be released in June. stay tuned.<\/p>\n<p>Of all the milestones I hoped to achieve, this will be probably the most unexpected one<\/p>\n<p>I take it fans of Compile really loved the retro Puyo Puyo games, as I&#8217;m certain this would not have been possible without the most hardcore of them preserving their 8M packs!<\/p>\n<\/div>\n<div id=\"message-accessories-1226605397196931174\" class=\"container__62863\">\n<div class=\"mediaAttachmentsContainer__242e2\">\n<div class=\"oneByOneGrid__36e03 oneByOneGridSingle__8c6ef\">\n<div class=\"messageAttachment__5dae1 messageAttachmentNoJustify__9df5b messageAttachmentMediaMosaic__67262 hideOverflow_fd8e1a\">\n<div class=\"imageContent__0fe2a embedWrapper__47b23 attachmentContentContainer_e65e75 attachmentContentItem__47a25\">\n<div class=\"imageContainer__1b5e9\">\n<div><\/div>\n<div class=\"imageWrapper__178ee imageZoom__9528e clickable__2869d lazyImgContainer_b0a5df\">I remember seeing other old media, like manga publications, and it seemed like in the old days you&#8217;d see Arle side-by-side with Mario and Pikachu in terms of iconic video game characters.<\/div>\n<div class=\"imageWrapper__178ee imageZoom__9528e clickable__2869d lazyImgContainer_b0a5df\">The era of Puyo Puyo Tsuu and Sun must have been a magical time for them&#8230;<\/div>\n<div><\/div>\n<div class=\"imageWrapper__178ee imageZoom__9528e clickable__2869d lazyImgContainer_b0a5df\">I hope I am helpful in reliving your memories!<\/div>\n<div><\/div>\n<div class=\"imageWrapper__178ee imageZoom__9528e clickable__2869d lazyImgContainer_b0a5df\">BS SUPER MARIO COLLECTION NEXT, GUYS? :3 (Spoilers: No, but we got some other Soundlink stuff incoming.)<\/div>\n<div class=\"imageWrapper__178ee imageZoom__9528e clickable__2869d lazyImgContainer_b0a5df\">BY THE WAY: Since we also got Super Aleste, that leaves one Compile-devved Super Famicom game without a 8M Pack dump. That is Jaki Crush, released in 1992, published by Naxat Soft. (This is assuming Spriggan Powered doesn&#8217;t count)<\/div>\n<div>Credits :<\/div>\n<div>Writter : Kiddo<\/div>\n<div>Research : Danyl<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>While Danyl still works on that big batch, I&#8217;m gonna take a few notable chunks and release them separately. This is, obviously, to keep the page active, and also to hopefully make Danyl&#8217;s job a bit easier with a smaller amount of ROMs necessary to work with. (NOTE: Danyl has done some edits to the<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; NEARBY MILESTONE ROM RELEASE: The Penultimate Puyo. (Last one will drive me Madou I swear)<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2024\/04\/milestone-rom-release-the-last-puyo\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":[]},"categories":[148,145,169],"tags":[221,223,222],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-LA","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2950"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=2950"}],"version-history":[{"count":15,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2950\/revisions"}],"predecessor-version":[{"id":2984,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2950\/revisions\/2984"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=2950"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=2950"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=2950"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}