{"id":2094,"date":"2012-12-31T14:37:39","date_gmt":"2012-12-31T21:37:39","guid":{"rendered":"http:\/\/superfamicom.org\/blog\/?p=2094"},"modified":"2013-11-24T09:13:35","modified_gmt":"2013-11-24T16:13:35","slug":"2012-a-year-in-satella-review","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2012\/12\/2012-a-year-in-satella-review\/","title":{"rendered":"2012: A Year in Satella-review"},"content":{"rendered":"<p>I think I&#8217;ve decided that, starting from this year, the end of the year will conclude with a summary of the year of some kind.<\/p>\n<p>I&#8217;ll start this with <a href=\"http:\/\/superfamicom.org\/blog\/2012\/01\/bs-new-years-resolutions\/\">looking back at the New Year&#8217;s Resolutions.<\/a> Obviously enough, we didn&#8217;t get all of them. I&#8217;ll reference any that were notable this year, though;<\/p>\n<p>&#8220;Rest of Kouryaku Casino Bar&#8221; &#8211; <a href=\"http:\/\/superfamicom.org\/blog\/2012\/02\/blow-your-leap-year-gambling\/\">While we didn&#8217;t grab all of them, we did grab two more.<\/a><\/p>\n<p>&#8220;Rest of RPG Tsukuru SUPER DANTE standalone games&#8221; &#8211; We managed to grab &#8220;Cock-A-Doodle-Doo&#8221;, leading to one of the notable milestones of the year.<\/p>\n<p>All the rest still need to be done and will be moved into the next year&#8217;s resolutions.<\/p>\n<p>Next, I&#8217;ll make note of any major milestones.<\/p>\n<p>To start, obviously, are some new emulators.<br \/>\n<a href=\"http:\/\/superfamicom.org\/blog\/2012\/02\/nosns-selling-dope-in-a-bs-x-rom-near-you\/\">no$sns<\/a>, <a href=\"http:\/\/bsxproj.superfamicom.org\">bsnes-sx2 and snes9x-sx2<\/a> have made dramatic strides to improve Satellaview emulation. Also, the <a href=\"http:\/\/superfamicom.org\/blog\/2012\/03\/hidden-music-do-re-mi-defa-gives-you-its-heart\/\">sd2snes<\/a> has given SNES owners a chance to play many Satellaview games on their hardware in a manner closer to the way they were meant to be played.<\/p>\n<p>We learned that <a href=\"http:\/\/superfamicom.org\/blog\/2012\/03\/hidden-music-do-re-mi-defa-gives-you-its-heart\/\">some outright bizarre hidden content can be unearthed from the ROMs.<\/a> We can also <a href=\"http:\/\/superfamicom.org\/blog\/2012\/05\/hacking-can-make-your-own-dezaemon-bs-x-version\/\">hack a certain one pretty dramatically.<\/a><\/p>\n<p>In a rather shocking swerve, we&#8217;ve learned that <a href=\"http:\/\/superfamicom.org\/blog\/2012\/06\/new-bad-rom-redump-whats-wrong-with-this-excitebike\/\">It&#8217;s perfectly possible to dump a revision of an already dumped game with different code, ranging from ads to actual game rule changes.<\/a><\/p>\n<p>We&#8217;ve <a href=\"http:\/\/superfamicom.org\/blog\/2012\/07\/clean-bs-tantei-club-audio-is-this-as-good-as-it-can-get\/\">got a bit of a closer taste of how clean Satellaview Soundlink sounds.<\/a><\/p>\n<p>Among other ROM dumps, we&#8217;ve <a href=\"http:\/\/superfamicom.org\/blog\/2012\/09\/here-you-can-have-this-rom-tsuu\/\">explored elaborate demos,<\/a>, <a href=\"http:\/\/superfamicom.org\/blog\/2012\/10\/new-rom-machi-machi-mag-ive-gotta-get-a-machi-mag\/\">unearthed a few lost tidbits of the narrative of BS-X<\/a>, <a href=\"http:\/\/superfamicom.org\/blog\/2012\/11\/new-rom-features-cock-and-pussy-actually-sfw-dont-panic\/\">confirmed the existence of indie-gaming on the Satelaview,<\/a> and <a href=\"http:\/\/superfamicom.org\/blog\/2012\/12\/merry-christmas-your-present-is-different-this-time\/\">finally grabbed some RPG Tsukuru 2 data that wasn&#8217;t homebrew.<\/a><\/p>\n<p>Meanwhile, over at <a href=\"http:\/\/bszelda.zeldalegends.net\">The BS Zelda Homepage<\/a>, Madhatter confirmed the Satellaview to have a lot of demos, FireBrandX restored a rare piece of BS Zelda music, and of course, the hack projects are always better than they&#8217;ve ever been before.<\/p>\n<p>Wow, that&#8217;s quite a lot considering that I hardly scratched two of my resolutions, huh?<\/p>\n<p>Sometimes as I delve deeper and deeper into this, I wonder if I&#8217;m in over my head. But then again, if that is the case, then that is where I need to be to get the job done, right?<\/p>\n<p>I hope to have even more for everyone next year. And the year after that. And&#8230; yeah, you know what I mean.<\/p>\n<p>Of course, it may not be so simple, considering I&#8217;m also planning to prepare for something else next year&#8230;<\/p>\n<p>It&#8217;ll be the 20th Anniversary of the Sega Pico. That means <a href=\"http:\/\/www.segapico.com\">I need to do something for the Pico Palace<\/a>, stat!<\/p>\n<p><!--more--><\/p>\n<p><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Sega Pico (Banner) *\/\ngoogle_ad_slot = \"4040450529\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>I think I&#8217;ve decided that, starting from this year, the end of the year will conclude with a summary of the year of some kind. I&#8217;ll start this with looking back at the New Year&#8217;s Resolutions. Obviously enough, we didn&#8217;t get all of them. I&#8217;ll reference any that were notable this year, though; &#8220;Rest of<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; 2012: A Year in Satella-review<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2012\/12\/2012-a-year-in-satella-review\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-xM","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2094"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=2094"}],"version-history":[{"count":2,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2094\/revisions"}],"predecessor-version":[{"id":2399,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/2094\/revisions\/2399"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=2094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=2094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=2094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}