{"id":1215,"date":"2012-05-15T01:03:25","date_gmt":"2012-05-15T08:03:25","guid":{"rendered":"http:\/\/superfamicom.org\/blog\/?p=1215"},"modified":"2013-11-26T10:17:29","modified_gmt":"2013-11-26T17:17:29","slug":"hacking-can-make-your-own-dezaemon-bs-x-version","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2012\/05\/hacking-can-make-your-own-dezaemon-bs-x-version\/","title":{"rendered":"Hacking can make your own &#8220;Dezaemon BS-X Version&#8221;."},"content":{"rendered":"<p>Updates really slow, huh? Well, let me toss this up here.<br \/>\n<!--more--><br \/>\n<iframe loading=\"lazy\" width=\"420\" height=\"315\" src=\"http:\/\/www.youtube.com\/embed\/Af2wocC_uRI\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n<p>Luigiblood and I (but mostly Luigiblood) have been tampering around with the <a href=\"http:\/\/superfamicom.org\/blog\/2011\/11\/new-rom-dumps-bs-x-shooting-extras\/\">BS-X Shooting ROM<\/a>.<\/p>\n<p>First, <a href=\"http:\/\/kiddocabbusses.tryhappy.net\/BSZelda\/Dezaemon%20-%20BS-X%20Version%20SRAM%20Copy.srm\">BS-X Shooting was converted into a .srm file for the retail Dezaemon.<\/a><br \/>\nHere&#8217;s a bit of the technical info behind it;<br \/>\nThe data in the BS-X Shooting ROM that corresponds to the BS-X Shooting game edit data is segmented sequentially at<br \/>\n00000-07FFF, 10000-17FFF, 20000-27FFF and 30000-37FFF respectively.<br \/>\nWhen you take these pieces and put combine them you get data that is palatable for a retail Dezaemon&#8217;s SRM file.<\/p>\n<p>Likewise, it is possible to take a Dezaemon SFC Save file and convert it into a &#8220;Dezaemon BS-X Version&#8221; game! Simply swap the SRAM data in as goes; 00000-07FFF for 00000-07FFF, 08000-0FFFF for 10000-17FFF, 10000-17FFF for 20000-27FFF and 18000-1FFFF for 30000-37FFF.<\/p>\n<p>(note that there do seem to be some oddities certain emulators pick up when trying to work with these &#8211; Luigiblood said bsnes-sx freezes up with a &#8220;SRAM Check&#8221; screen on them. I have tried these on my sd2snes without problem, though.) <\/p>\n<p>Here&#8217;s a few quick n&#8217; dirty hacks right now.<br \/>\nThey&#8217;re in .smc format and have no real header to speak of, so hopefully you pop them open in any emulator or ROM loader and see how well they run!<br \/>\n<a href=\"http:\/\/kiddocabbusses.tryhappy.net\/Vizzed\/Dezaemon%20BS-X%20hack%20-%20Pod.smc\">&#8220;POD&#8221;, converted by Luigiblood<\/a><br \/>\nGame originally designed for SFC Dezaemon by <a href=\"http:\/\/www.youtube.com\/user\/dessgeega\">dessgeega<\/a>.<\/p>\n<p><a href=\"http:\/\/kiddocabbusses.tryhappy.net\/Vizzed\/Dezaemon%20BS-X%20Hack%20-%20Paris%20Dakar%20Rally%20Special.smc\">&#8220;Paris Dakar Rally Special&#8221;, converted by myself.<\/a><br \/>\nWas originally found <a href=\"http:\/\/ux.getuploader.com\/leek2015\/download\/11\/%E3%83%91%E3%83%AA%E3%83%80%E3%82%AB%E3%82%B7%E3%83%A5%E3%83%BC.zip\">here.<\/a><\/p>\n<p><a href=\"http:\/\/kiddocabbusses.tryhappy.net\/Vizzed\/Dezaemon%20BS-X%20hack%20-%20Shooting%20Monner.smc\">&#8220;Shooting Monner&#8221;, converted by myself.<\/a><br \/>\nOriginal save game <a href=\"http:\/\/cheezball.web.infoseek.co.jp\/cgi-bin\/gh\/download\/dezaemon_sfc\/\">can be downloaded here<\/a><\/p>\n<p>If you&#8217;ve been checking my Youtube profile lately, you may have seen that I&#8217;ve been trying to archive a lot of Dezaemon saves. Obviously they ere useful for this, but I just want to say, it&#8217;d be really great if more of these could be preserved for the Super Famicom enthusiast.<br \/>\nIf anyone here has a Dezaemon SFC save game and wants it preserved, send it to me! If you want your game to be converted into a standalone &#8220;Dezaemon BS-X Version&#8221; ROM, send it to me likewise!<\/p>\n<p>This also goes for you RPG Tsukuru SUPER DANTE guys! I can convert JEWEL OF LIVE to FATE and vice-versa (It&#8217;s much easier than Dezaemon, since the data isn&#8217;t segmented or interleaved into anything else), but I have no other save games to work with on that regard. I&#8217;ve been considering trying to track down and possible dump the data of ASCII Turbo Files for this purpose &#8211; any help on that would be appreciated!<\/p>\n<p><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Sega Pico (Banner) *\/\ngoogle_ad_slot = \"4040450529\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Updates really slow, huh? Well, let me toss this up here.<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[145],"tags":[],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-jB","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1215"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=1215"}],"version-history":[{"count":1,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1215\/revisions"}],"predecessor-version":[{"id":2507,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1215\/revisions\/2507"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=1215"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=1215"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=1215"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}