{"id":1156,"date":"2012-01-05T09:04:38","date_gmt":"2012-01-05T16:04:38","guid":{"rendered":"http:\/\/superfamicom.org\/blog\/?p=1156"},"modified":"2013-11-26T10:23:25","modified_gmt":"2013-11-26T17:23:25","slug":"bs-zelda-mottzilla-patch-now-v-90","status":"publish","type":"post","link":"https:\/\/superfamicom.org\/blog\/2012\/01\/bs-zelda-mottzilla-patch-now-v-90\/","title":{"rendered":"BS Zelda Mottzilla Patch now v.90"},"content":{"rendered":"<p><a href=\"http:\/\/z9.invisionfree.com\/bszelda\/index.php?showtopic=1329\">Mottzilla has done another update to the BS Zelda Mottzilla Patch.<\/a><br \/>\n.<br \/>\nNo new screenshots because the changes are not necessarily feature-oriented this time.<br \/>\nAgain, more bugfixes than additions, but in terms of the English translation there is now a version with HUD graphic translations (similar to the ones in Restoration and TQ\/FQ project), and there&#8217;s only one small bug left in the game.<!--more--><\/p>\n<p>The file distribution includes both pre-patched ROMs and IPS patches for playing the game either with a translation, or the original Japanese in-game text. You can check it out by clicking the Megupload link down the thread.<\/p>\n<p>But if you don&#8217;t like Megaupload, don&#8217;t panic! I&#8217;ve mirrored it here, and it should also be on the BS Zelda Homepage very shortly!<\/p>\n<p><a href=\"http:\/\/bsx.superfamicom.org\/wp-content\/uploads\/ROMs\/BS-Zelda%20MottZilla%20Patch%20(v0.90).zip\">BS Zelda Mottzilla Patch v.90<br \/>\nDOWNLOAD (patches + pre-patched, both JP and EN)<\/a><\/p>\n<p>As usual, my recommendation is to run this on your <a href=\"http:\/\/www.google.com\/url?sa=t&#038;rct=j&#038;q=&#038;esrc=s&#038;source=web&#038;cd=1&#038;ved=0CCAQFjAA&#038;url=http%3A%2F%2Fwww.retrousb.com%2Fproduct_info.php%3Fproducts_id%3D84&#038;ei=v8gFT5CREer00gG0nuSIDw&#038;usg=AFQjCNHmS9Za0_cbmkU7pkRGmBxBhsPjxA\">SNES Powerpak<\/a>, <a href=\"http:\/\/www.google.com\/url?sa=t&#038;rct=j&#038;q=&#038;esrc=s&#038;source=web&#038;cd=1&#038;ved=0CB0QFjAA&#038;url=http%3A%2F%2Fwww.neoflash.com%2F&#038;ei=18gFT83wJojf0QHVgrTIAg&#038;usg=AFQjCNEHNARnWOoehaxDb_Hpq1jZFDDGVQ\">SFC Neo Myth Cartridge<\/a>, or the upcoming <a href=\"http:\/\/sd2snes.de\/blog\/\">sd2snes<\/a>.<br \/>\nThe game will also run on the latest SNES9X and BSNES versions.<\/p>\n<p>Anyhow, besides the score tally and perhaps some nitpicky aspects of Satellaview broadcast accuracy, one feature I&#8217;d like to see in a future BS Zelda hack is implementation of the classic NES\/FDS Map 1 and Map 2&#8230; Ah, a boy can dream, can&#8217;t he?<\/p>\n<p><script type=\"text\/javascript\"><!--\ngoogle_ad_client = \"ca-pub-5308582010420588\";\n\/* Sega Pico (Banner) *\/\ngoogle_ad_slot = \"4040450529\";\ngoogle_ad_width = 468;\ngoogle_ad_height = 60;\n\/\/-->\n<\/script><br \/>\n<script type=\"text\/javascript\"\nsrc=\"http:\/\/pagead2.googlesyndication.com\/pagead\/show_ads.js\">\n<\/script><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mottzilla has done another update to the BS Zelda Mottzilla Patch. . No new screenshots because the changes are not necessarily feature-oriented this time. Again, more bugfixes than additions, but in terms of the English translation there is now a version with HUD graphic translations (similar to the ones in Restoration and TQ\/FQ project), and<\/p>\n<p class=\"text-right\"><span class=\"screen-reader-text\">Continue Reading&#8230; BS Zelda Mottzilla Patch now v.90<\/span><a class=\"btn btn-secondary continue-reading\" href=\"https:\/\/superfamicom.org\/blog\/2012\/01\/bs-zelda-mottzilla-patch-now-v-90\/\">Continue Reading&#8230;<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_mi_skip_tracking":false,"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":[]},"categories":[172],"tags":[201],"jetpack_publicize_connections":[],"aioseo_notices":[],"jetpack_featured_media_url":"","jetpack_shortlink":"https:\/\/wp.me\/p3rnlg-iE","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1156"}],"collection":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/comments?post=1156"}],"version-history":[{"count":2,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1156\/revisions"}],"predecessor-version":[{"id":2515,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/posts\/1156\/revisions\/2515"}],"wp:attachment":[{"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/media?parent=1156"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/categories?post=1156"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/superfamicom.org\/blog\/wp-json\/wp\/v2\/tags?post=1156"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}